This is the Horde version of the War Campaign that starts in patch 8.1.
Here is the entire quest chain for this part:
Quest
With Honor
A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Our War Continues started at [npc=135691] on the horde ship in Zuldazar after patch 8.1 was live. I've completed Ready for War before, maybe this matters.
- Our War Continues - speak with [npc=149269], near to you
- Azerite Denied - travel to the north of Tiragarde Sound and meet [npc=145422]
- The Fury of the Horde - speak with him and follow the orcs down the way to meet him again
- Cleaning Out the Estate - kill enemies to fill the bar
Machines of War and Azerite - collect bombs and guns- With Honor - speak to Rexxar, attack the tank and kill [npc=145922]
- The Hunt Never Ends - go to the marked area
- Ride Out to Meet Them - fly the [npc=146500], use the vehicle bar to kill enemies
- The Day is Won - return to your ship
probably 7k/21k reputation needed to continueSpoiler
- A Mech for a Goblin - travel to south-west of Zuldazar and meet [npc=145751]
- It Belongs in My Mech! - use [item=166309] on [npc=146711] at the marked area. Don't have to kill them before
Avoiding Lawsuits 101 - speak to [npc=146725]s- The Right Mech for the Job - click the G.M.O.D robot, it transports you. Use vehicle bar to kill enemies. Click [spell=283388] when the quest wants you to do
- Necessary Precautions - speak to [npc=145816]
- Test Case #1; Mech vs. Mekkatorque - enter [npc=145816] again. Click [spell=283890]
- Insurance Policy - click [npc=146074] 3x
- Insurance Renewal - open cages to save the named goblins
Killing on the Side - kill 15 enemies. They also drop [item=164987]
Mekkatorque's Battle Plans - collect the book at 59 61.8 inside the tent- Mech versus Airship - enter [npc=148507], use [spell=284398] to destroy the ship. Speak to [npc=146561] and fight against [npc=146589] (only 51% needed)
- A Goblin's Definition of Success - return to your ship
probably 14k/21k reputation needed to continue
Questline part 1 & 2 took ca. 45 minSpoiler
- 16.10
- Breaking Out Ashvane - meet [npc=147088]
- Face Your Enemy - use [item=165702] at named NPCs
Be More Uniform - collect items from mobs
A Brilliant Distraction - pick up azerite from the ground- Catching a Ride - go to [npc=147135]
- Through the Front Door - use the dialogue option start the scenario
s1: speak to [npc=147205] and watch the roleplay
s2: click [npc=147893] and send them away. Pick up [item=165734] from the table
s3: open the prison and free [npc=147209]
s4: open further cell doors to free the [npc=147349]s
s5: place bombs (nothern door leads downstairs at /way 49.06 36.04) at areas that are marked with yellow dots ([npc=147278]), watch your world map, and leave the sewer
s6: kill [npc=147205]
s7: follow the NPC to the ship (cinematic)
- return to [npc=135691]
Questline part 3 took ca. 15 min
So I wanted to throw this out, as of 3-16-19, if you feign death, rexxar and his crew will disappear, in order to fix this I had to get myself killed, he wouldn't show up anywhere otherwise.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53913))
Requirements
Read from the Blizzard quest API.
Description
The Alliance and Kul Tiran forces are in disarray. I can hear the Azerite tank powering up. Lieutenant Cole intends to fight us... now that his forces are destroyed. Let me know when you are ready to fight. The three of us shall destroy this tank while our warriors watch on!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #895 52.8 29.4
Coordinates
- Turn-inTiragarde Sound 52.8, 29.4
/way #895 52.8 29.4 - Objective areaTiragarde Sound 51.1, 27.0
/way #895 51.1 27.0 - Objective areaTiragarde Sound 54.0, 30.8
/way #895 54.0 30.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tiragarde Sound map
- Tol Dagor: Jewel of the Tides about 560 yards
- I Like Fish Guts and I Cannot Lie about 1,520 yards
- Mean Gulls about 1,520 yards
- Take the Bait about 1,520 yards
- Big Gulls Won't Die about 1,520 yards
- Relics of Ritual about 1,700 yards
- A Well Placed Portal about 1,700 yards
- Tidesage Teachings about 1,700 yards
- Into the Heart of Tiragarde about 1,730 yards
- Test Case #1; Mech vs. Mekkatorque about 1,740 yards
Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Tiragarde Sound:
- Mudfisher Cove, Drustvar
- Wolf's Den, Tiragarde Sound
- Waning Glacier, Tiragarde Sound
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 4 on Wowhead.
Storyline
Norwington Assault
Part 8 of 10.
The Alliance and Kul Tirans have gathered their Azerite weapons in the Norwington estate. Stealing these weapons will help turn the tide of the war.
Previous: The Hunt Never Ends · Next: Ride Out to Meet Them
- 1Our War Continues
- 2Azerite Denied
- 3The Fury of the Horde
- 4Cleaning Out the Estate
- 5Machines of War and Azerite
- 7The Hunt Never Ends
- 8With Honor
- 9Ride Out to Meet Them
- 10The Day is Won
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Hunt Never Ends
We have our victory, but we must move quickly to take the remaining Azerite from the estate. Our forces should already be moving the Azerite from the manor into our gyrocopter support. Let us move and ensure we get every ounce of Azerite away from the Alliance.
After this quest
Taken from the storyline's own step order.
- Ride Out to Meet Them
We must defend our warriors from the Alliance army while we recover this Azerite. Take the Azerite weapons you stole and load them onto one of these gyrocopters. Misha and I will ride out and fight the reinforcements from the ground, while you provide air support.
The storyline at a glance
Norwington Assault has 10 steps, from Our War Continues to The Day is Won.
Maps its steps are placed on (steps per map): Tiragarde Sound (8), Zuldazar (2).
Steps of this storyline count toward:
Other storylines on the Tiragarde Sound map
- Trouble in Tiragarde Sound
- The Shadow Over Anglepoint
- A Mountain of Ice
- The Norwington Estate
- Beware the Daughter of the Sea
- Freehold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.