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Quest

Dafeng, the Spirit of Air

A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Krastopic+9via Wowhead (opens the original comment in a new tab)

Ok - you ran across the ropes from "Balanced Perspective" and you are now on Dafeng, the Spirit of Air. Aysa will be following you on this journey.

Follow the trail south out of the village. The trail ends at the Chamber of Whispers. Do not run in right away or you could potentially die. Tornadic winds will blow debris out of the building and onto you. So step back and take cover after Aysa tells you to "Watch Out". If you don't have audio - then step in and back out before you take damage.

Once the blast subsides - run into the room - across the room and up the stairs. Another blast will start when you hit the stairs, take cover behind a pillar next to the wall to minimize the damage.

Run into the room, across the room, the wind calms and you can turn in the quest once you reach Dafeng.

Read all 19 on Wowhead ↗

Quest facts

LevelLevel 1-20
Quest ID29785

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(29785))

Requirements

Read from the Blizzard quest API.

What to do

StorylineThe Wandering Isle, step 51 of 74
Rewards5g 35s, 2,750 XP

Description

If you listen long enough, the wind will carry the answer to you. Dafeng, the spirit of air, has been scared from the skies by Zhao-Ren, the Onyx Serpent. He hides within the Chamber of Whispers, at the south side of the plateau. Go to him. Ji and I will join you there.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Wandering Isle Quest turn-in 3 mapped points
The Wandering Isle map showing where to go for Dafeng, the Spirit of AirTurn-inObjective areaObjective area

In-game waypoint: /way #378 24.6 69.8

Coordinates

  • Turn-inThe Wandering Isle 24.6, 69.8/way #378 24.6 69.8
  • Objective areaThe Wandering Isle 28.8, 62.9/way #378 28.8 62.9
  • Objective areaThe Wandering Isle 33.0, 35.6/way #378 33.0 35.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 160 yards north-east
  • Objective areaabout 650 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money5 gold35 silver
Experience2,750 XP
ReputationShang Xi's Academy +250

Reward details

Reputation: Shang Xi's Academy +250

For nearly three generations, the esteemed Shang Xi has prepared pandaren heroes for lives of adventure.

Reputation group: Mists of Pandaria.

Other quests in The Wandering Isle that reward Shang Xi's Academy reputation: Much to Learn (+10), The Lesson of the Iron Staff (+250), The Lesson of the Sandy Fist (+250), The First Sign of Winter (+250), The Lesson of the Burning Scroll (+250), The Disciple's Challenge (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Wandering Isle

Part 51 of 74.

Previous: Balanced Perspective · Next: Battle for the Skies

  1. 46The Direct Solution
  2. 47Do No Evil
  3. 48Monkey Advisory Warning
  4. 49Stronger Than Bone
  5. 50Balanced Perspective
  6. 51Dafeng, the Spirit of Air
  7. 52Battle for the Skies
  8. 53Worthy of Passing
  9. 54Small, But Significant
  10. 55Unwelcome Nature
  11. 56Passing Wisdom
  12. 57The Suffering of Shen-zin Su

Showing steps 46 to 57 of 74.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Balanced PerspectiveThe Wandering Isle · Level 1-20

    Aysa has been meditating on the lake since we've arrived, all her thoughts focused on Dafeng. I don't know what she hopes to discover out there, but she's no fool, and Master Shang Xi has entrusted this task with her. You will need to cross the ropes leading from the end of the dock to reach her.

After this quest

Taken from the storyline's own step order.

  • Battle for the SkiesThe Wandering Isle · Level 1-20

    Dafeng, the spirit of air, is terrified by Zhao-Ren, the Onyx Serpent. We must help him face that fear, or face it for him ourselves. When I told Ji of the serpent, he said he had an idea and would begin preparations outside of the chamber.

The storyline at a glance

The Wandering Isle has 74 steps, from The Lesson of the Iron Bough to Joining the Horde.

Maps its steps are placed on (steps per map): The Wandering Isle (71), Elwynn Forest (1), Stormwind City (1), Orgrimmar (1).

Other storylines on the Elwynn Forest map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.