If you don't choke up even a little bit, something is wrong with you.
This is a very sad quest, as your master passes away. The music used in this scene really helps to sell the moment.
Kudos, MASSIVE KUDOS to the entire music team. I know every expansion (even the disaster that was cataclysm) has had incredible music, but they really outdid themselves here. This very simple quest has one of the most emotional moments ever due to its very fitting music.
Quest
Passing Wisdom
A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
For 3,000 years, we have passed the knowledge of our people down. Elder to youth. Master to student.
Every elder reaches the day where he must pass on and plant his stave with the staves of his ancestors. Today is the day when my staff joins these woods.
Player, our people have lived the wholes of their lives on this great turtle, Shen-zin Su, but not in hundreds of years has anyone spoken to him.
Now Shen-zin is ill, and we all are in danger. With the help of the elements, you will break the silence. You will speak to him
Aysa and Ji have retrieved the spirits and brought them here. You are to go with them, speak to the great Shen-zin Su, and do what must be done to save our people.
You've come far, my young student. I see within you a great hero. I leave the fate of this land to you.Master Shang Xi's words as he plants his staff in the ground.
Listen to the story - then realize we are living on a turtle. I Love Being a Turtle! oh- that is another game.
Anyway, climb the stairs near the quest giver, at the top jog right, then head down the hill toward the Balloon. Aysa Cloudsinger, will be there to turn in the quest to.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(29790))
Requirements
Read from the Blizzard quest API.
What to do
Description
This journey shall soon be yours to undertake without me. Stay for a few moments and listen to an old man's words. Let my knowledge serve as a foundation for yours, that you might be greater than I ever was.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #378 15.8 49.1
Coordinates
- Turn-inThe Wandering Isle 15.8, 49.1
/way #378 15.8 49.1 - Objective areaThe Wandering Isle 19.4, 51.3
/way #378 19.4 51.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Reward details
Pick one of these
Reputation: Shang Xi's Academy +250
For nearly three generations, the esteemed Shang Xi has prepared pandaren heroes for lives of adventure.
Reputation group: Mists of Pandaria.
Other quests in The Wandering Isle that reward Shang Xi's Academy reputation: Much to Learn (+10), The Lesson of the Iron Staff (+250), The Lesson of the Sandy Fist (+250), The First Sign of Winter (+250), The Lesson of the Burning Scroll (+250), The Disciple's Challenge (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Wandering Isle
Part 56 of 74.
Previous: Unwelcome Nature · Next: The Suffering of Shen-zin Su
- 51Dafeng, the Spirit of Air
- 52Battle for the Skies
- 53Worthy of Passing
- 54Small, But Significant
- 55Unwelcome Nature
- 56Passing Wisdom
- 57The Suffering of Shen-zin Su
- 58Bidden to Greatness
- 59Preying on the Predators
- 60Stocking Stalks
- 61Wrecking the Wreck
- 62Evil from the Seas
Showing steps 51 to 62 of 74.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Unwelcome Nature
You faced forest sprites in the Dawning Valley, but the forest sprites in this grove are a different breed. Crueler and more dangerous. If you would clear some of these sprites out, the spirits would thank you.
After this quest
Taken from the storyline's own step order.
- The Suffering of Shen-zin Su
Now is not the time to grieve. The balloon is ready, and Shen-zin Su awaits. We shall be the first pandaren to speak to Shen-zin Su in hundreds of years. It is a great honor.
The storyline at a glance
The Wandering Isle has 74 steps, from The Lesson of the Iron Bough to Joining the Horde.
Maps its steps are placed on (steps per map): The Wandering Isle (71), Elwynn Forest (1), Stormwind City (1), Orgrimmar (1).
Other storylines on the Elwynn Forest map
- Elwynn Forest
- Lost Honor
- Northshire
- The Scarlet Enclave
- Battle Pet Tamers
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.