Post 9.0 patch - Something I finally figured out after looking at various quests in the chain - Gazing Into Oblivion the next quest is a level 45 quest because it rewards armor. You can do every other quest before that as a level 10 or higher, but to go any further, you have to hit level 45. So if you can't find the next quest in the chain, it probably hasn't been unlocked.
Quest
Empowering the Soul
A World of Warcraft quest in Dreadscar Rift. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Once you've taken this quest, Class Hall missions (such as [mission=831]) will reward [item=136834]s. Start the missions at your Battle Plans as normal.
That just takes all the fun out of levelling in Chromie Time :(
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42100))
Requirements
Read from the Blizzard quest API.
Description
Creating the anchor will require more power than our soul shards will be able to provide. Dreadscar's troops are capable of amassing a large amount of soul shards when they defeat enemies while on missions. Once we have enough, I can harvest the supply and use them to craft the anchor.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #717 55.3 37.2
Coordinates
- Turn-inDreadscar Rift 55.3, 37.2
/way #717 55.3 37.2 - Objective areaDreadscar Rift 66.4, 47.6
/way #717 66.4 47.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dreadscar Rift map
- Debt Repaid same spot
- A Daring Rescue same spot
- Lulubelle on Loan same spot
- Summoning the Sisters same spot
- Selecting a Sixth same spot
- One Who's Worthy about 10 yards
- Let it Feed about 10 yards
- Vault of the Wardens: Matters of the Heart about 10 yards
- Champion: Shinfel Blightsworn about 10 yards
- Champion: Kira Iresoul about 10 yards
Quests whose map markers the client places closest to this one on Dreadscar Rift, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
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Storyline
Rebuilding the Council II
Part 4 of 10.
Previous: Champion: Zinnin Smythe · Next: Black Rook Hold: An Unclaimed Soul
- 1Recruiting More Troops
- 2Champion: Jubeka Shadowbreaker
- 3Champion: Zinnin Smythe
- 4Empowering the Soul
- 5Black Rook Hold: An Unclaimed Soul
- 6Soul Beacon
- 7Mad Ernie the Alchemist
- 8Herding Goats
- 9Doom and Gloom
- 10Borrowed Time
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
After this quest
Taken from the storyline's own step order.
- Black Rook Hold: An Unclaimed Soul
In order to create the anchor, we'll need to link something of Shinfel's to an unclaimed soul. The soul will act like a beacon, guiding Shinfel through the Twisting Nether, and back to Dreadscar Rift. Shinfel's staff should provide us with the link we need, but the soul will be a bit harder to find.
The storyline at a glance
Rebuilding the Council II has 10 steps, from Recruiting More Troops to Borrowed Time.
Maps its steps are placed on (steps per map): Dreadscar Rift (7), Val'sharah (3).
Steps of this storyline count toward:
Other storylines on the Dreadscar Rift map
- Rebuilding the Council III
- Council of the Black Harvest
- Class Mount: Warlock
- Rebuilding the Council IV
- Rebuilding the Council I
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.