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Quest

Empyrean Society Report

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

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Quest facts

LevelLevel 10-45
LocationHall of the Guardian, Azsuna
CategoryMage Campaign
Quest ID42222

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42222))

Requirements

ClassMage

Read from the Blizzard quest API.

Description

I find it hard to believe that Archmage Vargoth would be involved with such a malevolent group! There must be a good explanation for why he's been here... Regardless, we had best return to the Hall of the Guardian and inform Meryl about what we've uncovered here.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Hall of the Guardian Quest turn-in no plotted point
Azsuna Objective area 1 mapped point
Azsuna map showing where to go for Empyrean Society ReportObjective area

In-game waypoint: /way #630 66.1 32.4

Coordinates

  • Objective areaAzsuna 66.1, 32.4/way #630 66.1 32.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Hall of the Guardian map

Quests whose map markers the client places closest to this one on Hall of the Guardian, nearest first. Distances are straight lines between the markers.

Related
Money10 gold11 silver
Experience3,050 XP

Reward details

Items you receive

TypeConsumable
Item level1
BindingBinds when picked up
Sells to vendors for50 gold

Currency: Order Resources x 1,000

Used to recruit troops, run missions, and research upgrades for your order hall.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Rise of the Tirisgarde I

Part 9 of 12.

Previous: Final Exit · Next: Champion: Esara Verrinde

  1. 1Ancient Magic
  2. 2An Unexpected Visitor
  3. 3A Covert Operation
  4. 4Prepare To Be Assimilated
  5. 5What Is Going On Here?
  6. 6Some Knowledge Shouldn't Be Shared
  7. 7The Next Level Has Arrived
  8. 8Final Exit
  9. 9Empyrean Society Report
  10. 10Champion: Esara Verrinde
  11. 11Champion: Ravandwyr
  12. 12Recruiting Apprentices

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Final ExitLevel 10-45

    We've certainly reduced the Empyrean Society's numbers. I don't think they'll be luring any more members to their cause for a while. There's only one place we haven't investigated, and I suspect that rune we found is attuned to the door. Let's see what's inside the building.

After this quest

Taken from the storyline's own step order.

The storyline at a glance

Rise of the Tirisgarde I has 12 steps, from Ancient Magic to Recruiting Apprentices.

Maps its steps are placed on (steps per map): Azsuna (6), Hall of the Guardian (4), Hall of the Guardian (2).

Other storylines on the Hall of the Guardian map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.