[npc=104824] can be found in Val'sharah at 39.2 62.6 point, in a goat pen. Fly to Bradensbrook town and follow the road the farm west of town.
TomTom:
/way Val'sharah 39.2 62.6 Ernest Carlisle
Mad Ernie the Alchemist — https://www.youtube.com/watch?v=vAL5S2wbj7w
This quest is a part of [class=9] class hall quest campaign, you can check out under the spoiler, how close you are to finish — A Glorious CampaignSpoiler
[class=9] class hall campaign.[item=128942] quest chain.[item=128943] quest chain.[item=128941] quest chain.11101[quest=41797]100 x [currency=1220]
Imps training12101[quest=42602]100 x [currency=1220]13101[quest=42601]500 x [currency=1220]201031000 x [currency=1220]
[item=140922]
[item=140517]https://www.youtube.com/watch?v=rhaKmVYOM9021103[quest=41798]Black Harvest Acolyteshttps://youtu.be/2sjSwdaJOK025110[quest=43887]321101500 x [currency=1220]
[item=139506]
[item=139770]https://www.youtube.com/watch?v=oi2AJtPKQeM46110https://www.youtube.com/watch?v=TNJLnt7tvsU
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There also a quest after the final one:
Quest
Mad Ernie the Alchemist
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
[npc=104824]
/way Val'sharah 39.2 62.6 Mad Ernie the Alchemist
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41769))
Requirements
Read from the Blizzard quest API.
Description
If we have any hope of curing this curse, we need to know what kind of magic we're dealing with. I know of an alchemist who earned himself quite the reputation for his unconventional methods. Shunned from Gilneas long ago, I believe Mad Ernie has taken up residence in these lands. His knowledge may be the first step to breaking this curse.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #641 39.2 62.6
Objective areaIn-game waypoint: /way #717 53.9 36.2
Coordinates
- Turn-inVal'sharah 39.2, 62.6
/way #641 39.2 62.6 - Objective areaDreadscar Rift 53.9, 36.2
/way #717 53.9 36.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Val'sharah map
- A Sight For Sore Eyes about 50 yards
- For the Corn! about 50 yards
- Cutting off the Heads about 140 yards
- Shadowsong's Return about 160 yards
- Lending a Hand about 170 yards
- Rising Troubles about 170 yards
- Assassin Entrapment about 170 yards
- Quieting the Spirits about 170 yards
- Source of the Corruption about 170 yards
- Shriek No More about 190 yards
Quests whose map markers the client places closest to this one on Val'sharah, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Val'sharah:
- Bradensbrook, Val'sharah
- Gloaming Reef, Val'sharah
- Lorlathil, Val'sharah
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Boxofbeer, you rock!
Storyline
Rebuilding the Council II
Part 7 of 10.
Previous: Soul Beacon · Next: Herding Goats
- 1Recruiting More Troops
- 2Champion: Jubeka Shadowbreaker
- 3Champion: Zinnin Smythe
- 4Empowering the Soul
- 5Black Rook Hold: An Unclaimed Soul
- 6Soul Beacon
- 7Mad Ernie the Alchemist
- 8Herding Goats
- 9Doom and Gloom
- 10Borrowed Time
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Soul Beacon
I have bound Shinfel's soul to her staff, allowing it to serve as an anchor in this world. When we perform the ritual of summoning, it will act as a beacon, guiding Shinfel through the Twisting Nether and back to our world.
After this quest
Taken from the storyline's own step order.
- Herding Goats
In case you haven't noticed, things are a bit hectic around here. Marl's doing a good job protecting the corn fields, but the commotion gave our goats quite the scare. They dashed out of their pen as soon as the fighting started, and are now running amuck!
The storyline at a glance
Rebuilding the Council II has 10 steps, from Recruiting More Troops to Borrowed Time.
Maps its steps are placed on (steps per map): Dreadscar Rift (7), Val'sharah (3).
Steps of this storyline count toward:
Other storylines on the Val'sharah map
- Into the Nightmare
- All Nightmare Long
- The Black Rook Threat
- Archdruid of the Claw
- Bradensbrook
- Black Rook Hold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.