If you are having trouble with this because you get no totem, try leaving the area and walk back in... walk don't ride. Being mounted seems to interfere with the totem appearing. Having the totem makes this quest much less annoying. Try it on spider eggs! :)
Quest
Erupting Totem Testing
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51792))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Golem Kill x 7
- Spider Kill x 10
- Spiderling Kill x 50
- Spider Egg Kill x 50
- Beetle Kill x 50
- Court of Zak'rajan disrupted
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #864 47.1 44.8
Coordinates
- Objective areaVol'dun 47.1, 44.8
/way #864 47.1 44.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Siphoning Souls about 130 yards
- They've Got Golems about 130 yards
- The Strongest Rope in Vol'dun about 130 yards
- Ruins-Level Marketing about 130 yards
- Inconvenient Spirits about 130 yards
- Zandalari Treasure Trove about 130 yards
- Ranishu Are Resources about 130 yards
- An Army's Arsenal about 130 yards
- Don't Drop It... Yet about 240 yards
- Beaten But Not Broken about 250 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Vol'dun:
- Vorrik's Sanctum, Vol'dun
- Vulture's Nest, Vol'dun
- Vulpera Hideaway, Vol'dun
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 1 shown above · 2 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
I reported this bug today. If anyone else finds it's still happening, please report it again. Sazalla, thank you for the workaround.
If you don't immediately see a totem, don't waste time looking for it, just kill the quest mobs.
Where this quest fits
Other storylines on the Vol'dun map
- Dunes of Vol'dun
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Wide World of Quests: its criteria name 849 quests, this one included.