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Quest Log

Beaten But Not Broken

Beaten But Not Broken is a Horde-only quest for level 30-60 in Vol'dun. It is step 7 of 8 in the Sethrak Fortress storyline. The quest's turn-in marker is in Vol'dun at 47.2, 39.3. It rewards 1 reputation reward, 8,150 experience and money.

Description

<Beastbreaker Hakid's crystal-encrusted key looks like it will open the large cage nearby.

The pterrordax inside that cage, Scion of Rakjan, is stronger than the other hatchlings you've seen in the Crackling Ridge. He holds his head high and doesn't seem bothered by the myriad scars and fresh wounds that cover his body.

If you release him, he'll likely want to return to Rakjan the Unbroken at the top peak of Crackling Ridge.>

Rewards

Money51 gold48 silver
Experience8,150 XP
ReputationVoldunai +75
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Rewards in detail
TypeRewardAmount
ExperienceXP8,150
MoneyGold51g 48s
ReputationVoldunai+75

Reward details

Reputation: Voldunai +75

Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.

Reputation group: Battle for Azeroth.

Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapVol'dunTurn-in marker at 47.2, 39.3, 2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Vol'dun Quest turn-in 2 mapped points
Vol'dun map showing where to go for Beaten But Not BrokenTurn-inObjective area

In-game waypoint: /way #864 47.2 39.3

Coordinates

  • Turn-inVol'dun 47.2, 39.3/way #864 47.2 39.3
  • Objective areaVol'dun 47.9, 39.8/way #864 47.9 39.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Vol'dun map

Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Vol'dun:

  • Vorrik's Sanctum, Vol'dunHorde · about 190 yards north
  • Vulpera Hideaway, Vol'dunHorde · about 810 yards south-east
  • Goldtusk Inn, Vol'dunHorde · about 1,000 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 60 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Sethrak Fortress

Part 7 of 8.

Previous: The Little Ones · Next: Forced Grounding

  1. 1Light Up the Gulch
  2. 2Tattered Note
  3. 3Untame Slaughter
  4. 4Unleash the Beasts
  5. 5Free Ride
  6. 6The Little Ones
  7. 7Beaten But Not Broken
  8. 8Forced Grounding

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Little OnesVol'dun · Level 30-60

    Just when I thought the Faithless couldn't get any worse, I find out that they're keeping vulpera children trapped down in that crater! The other vulpera we rescued told me that a big sethrak, Appraiser Versik, is inspecting them on the central platform to determine what he can sell them for.

After this quest

Taken from the storyline's own step order.

  • Forced GroundingVol'dun · Level 30-60

    <This is one of the spears that Faithless trappers use to pull pterrordaxes to the ground. It has a long chain attached to its base. With good aim, you could use it to pull a Faithless pterrordax rider to the ground so you could fight them.>

The storyline at a glance

Sethrak Fortress has 8 steps, from Light Up the Gulch to Forced Grounding.

Maps its steps are placed on (steps per map): Vol'dun (8).

Other storylines on the Vol'dun map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Vol'dun

See all 188 quests in Vol'dun
Downloads