Started the quest by picking up the questitem [item=158909] dropped from [npc=130603] inside the cave starting here: 49.11 38.36
Quest
Beaten But Not Broken
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The cage can be found in a cave. The cave entrance is at 49.11 38.36
The path up to the mountain is at 47.92 37.63 and you return it at 47.16 39.15
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48329))
Requirements
Read from the Blizzard quest API.
What to do
Description
<Beastbreaker Hakid's crystal-encrusted key looks like it will open the large cage nearby. The pterrordax inside that cage, Scion of Rakjan, is stronger than the other hatchlings you've seen in the Crackling Ridge. He holds his head high and doesn't seem bothered by the myriad scars and fresh wounds that cover his body. If you release him, he'll likely want to return to Rakjan the Unbroken at the top peak of Crackling Ridge.>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #864 47.2 39.3
Coordinates
- Turn-inVol'dun 47.2, 39.3
/way #864 47.2 39.3 - Objective areaVol'dun 47.9, 39.8
/way #864 47.9 39.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Diplomacy and Dominance same spot
- Don't Drop It... Yet about 10 yards
- Infiltrating the Empire about 140 yards
- Crater Conquered about 140 yards
- Sun-Speckled Dunes about 210 yards
- The Shrine of the Sands about 210 yards
- Allies in Anarchy about 290 yards
- Ready to Riot about 290 yards
- Make Them Fear Us about 290 yards
- Siphoning Souls about 330 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Vol'dun:
- Vorrik's Sanctum, Vol'dun
- Vulpera Hideaway, Vol'dun
- Goldtusk Inn, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Voldunai +75
Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.
Reputation group: Battle for Azeroth.
Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Sethrak Fortress
Part 7 of 8.
Previous: The Little Ones · Next: Forced Grounding
- 1Light Up the Gulch
- 2Tattered Note
- 3Untame Slaughter
- 4Unleash the Beasts
- 5Free Ride
- 6The Little Ones
- 7Beaten But Not Broken
- 8Forced Grounding
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Little Ones
Just when I thought the Faithless couldn't get any worse, I find out that they're keeping vulpera children trapped down in that crater! The other vulpera we rescued told me that a big sethrak, Appraiser Versik, is inspecting them on the central platform to determine what he can sell them for.
After this quest
Taken from the storyline's own step order.
- Forced Grounding
<This is one of the spears that Faithless trappers use to pull pterrordaxes to the ground. It has a long chain attached to its base. With good aim, you could use it to pull a Faithless pterrordax rider to the ground so you could fight them.>
The storyline at a glance
Sethrak Fortress has 8 steps, from Light Up the Gulch to Forced Grounding.
Maps its steps are placed on (steps per map): Vol'dun (8).
Other storylines on the Vol'dun map
- Dunes of Vol'dun
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.