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Quest

Inconvenient Spirits

A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
varenne+8via Wowhead (opens the original comment in a new tab)

Kill 8 [npc=129672]. They look like spirit trolls floating above the ground.

Inconvenient Spirits quest video: https://www.youtube.com/watch?v=J0FQHZ19ZlQ
This quest is part of the Vol'dun Court of Zak'rajan questchain. All Vol'dun quests: Secrets in the Sands <= more info inside

ID
#
Quest
Quest Chain
Questgiver
Subzone
Video
149
Court of Zak'rajan
[npc=129354]
Goldtusk Inn
https://youtu.be/6bKXwrjbQho
150
1
Court of Zak'rajan
[npc=129453]
Court of Zak'rajan
https://youtu.be/ZupNOstxXCA
151
2
Court of Zak'rajan
[npc=129450]
Court of Zak'rajan
https://youtu.be/dCC79Ndu-IE
152
3
Court of Zak'rajan
[npc=129451]
Court of Zak'rajan
https://youtu.be/_1dAycebc_E
153
1
Court of Zak'rajan
[npc=129451]
Court of Zak'rajan
https://youtu.be/Dn9kSXrxhSk
154
2
Court of Zak'rajan
[npc=129453]
Court of Zak'rajan
https://youtu.be/qite0y3gaE4
155
3
Court of Zak'rajan
[npc=129450]
Court of Zak'rajan
https://youtu.be/q8T3Iq9ZV54
156
Court of Zak'rajan
[npc=129451]
Court of Zak'rajan
https://youtu.be/u97-QERUlIA

Id column is approximate quest № In Vol'dun storyline Secrets in the Sands <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there

Read all 5 on Wowhead ↗

Quest facts

LevelLevel 30-60
Quest ID49001

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49001))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineCourt of Zak'rajan, step 3 of 7
Rewards25g 74s, 8,150 XP

Description

The sethrak have oppressed vulpera like me for countless generations. You can't fight 'em. Trust me, {race}. My caravan tried. I took that beating as a lesson, and then I found a new pack to run with. Here, we keep our distance from the sethrak and scavenge ruins like this one for anything valuable we can use or trade. You want in? We could use a fourth. This one's protected by nasty spirits that keep harassing us. Take them out and you're in.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Vol'dun Quest turn-in 9 mapped points
Vol'dun map showing where to go for Inconvenient SpiritsTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #864 45.4 46.2

Coordinates

  • Turn-inVol'dun 45.4, 46.2/way #864 45.4 46.2
  • Objective area (centre of the marked area)Vol'dun 47.4, 49.6/way #864 47.4 49.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Vol'dun map

Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Vol'dun:

  • Vorrik's Sanctum, Vol'dunHorde · about 520 yards north
  • Goldtusk Inn, Vol'dunHorde · about 700 yards south
  • Vulpera Hideaway, Vol'dunHorde · about 800 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 220 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP
ReputationVoldunai +75

Reward details

Reputation: Voldunai +75

Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.

Reputation group: Battle for Azeroth.

Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Court of Zak'rajan

Part 3 of 7.

Previous: They've Got Golems · Next: The Strongest Rope in Vol'dun

  1. 1Ranishu Are Resources
  2. 2They've Got Golems
  3. 3Inconvenient Spirits
  4. 4The Strongest Rope in Vol'dun
  5. 5Siphoning Souls
  6. 6An Army's Arsenal
  7. 7Zandalari Treasure Trove

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • They've Got GolemsVol'dun · Level 30-60

    I've sacked countless ruins across Vol'dun. Everything from saurolisk-infested dens to the cursed Port of Zem'lan. I don't say this to brag. I want you to understand that I know what I'm doing. I've survived this long because I take my time, avoid risks, and only take what I need.

After this quest

Taken from the storyline's own step order.

  • The Strongest Rope in Vol'dunVol'dun · Level 30-60

    You ever tried tying up a sethrak with vulture string? Won't hold 'em for long. When you really gotta keep something, or someone, tied down, you need sandspinner silk. Thick, pliable, and not as sticky as you'd think. This isn't a tailoring lesson.

Quests that require this one

The storyline at a glance

Court of Zak'rajan has 7 steps, from Ranishu Are Resources to Zandalari Treasure Trove.

Maps its steps are placed on (steps per map): Vol'dun (7).

Other storylines on the Vol'dun map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.