Make sure once you move to the hiding place, you then use the special action button to actually hide and not wait around like i did :) And thanks for the note @chaocaz - the hiding place is in the corner of one of the archways and marked with a flashing chevron/arrow.
Quest
Explosive Schemes
A World of Warcraft quest in Maldraxxus. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
the hiding place is marked with a flashing chevron/ arrow
The mobs in this quest are easy to kill and respawn as fast as you can kill them. They also drop between 1.5 - 3 gold each and cloth. You can farm them for as long as you like. This will probably be nerfed before too long. They appear after you plant the bomb and blow up the caravan.
If you decide to farm them AFTER you turn in the quest, they drop substantially less gold.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(61753))
What to do
Description
The brokers deal in objects most exotic and profound. If Kel'Thuzad requires reagents from them, his ritual must be outside the normal scope of the House of Rituals. This mysterious reagent could be the key to unlocking Kel'Thuzad's plan. We must get a hold of this delivery from Oribos. I have taken the liberty of concocting an alchemical bomb. Use it to ambush the caravan and retrieve whatever they are transporting.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #1536 57.6 30.2
Coordinates
- Turn-inMaldraxxus 57.6, 30.2
/way #1536 57.6 30.2 - Objective areaMaldraxxus 57.8, 30.4
/way #1536 57.8 30.4 - Objective areaMaldraxxus 66.2, 32.1
/way #1536 66.2 32.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Maldraxxus map
- Eyes on the Problem about 490 yards
- Calling in All Favors about 540 yards
- WANTED: The Key of Eyes about 540 yards
- Outside Influence about 620 yards
- Extra Limbs about 660 yards
- If You Want Peace... about 660 yards
- Dire Learning about 680 yards
- Body Count about 680 yards
- Volatile Reactions about 690 yards
- Heavy Lifting about 700 yards
Quests whose map markers the client places closest to this one on Maldraxxus, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Maldraxxus:
- Keres' Rest, Maldraxxus
- Renounced Bastille, Maldraxxus
- Theater of Pain, Maldraxxus
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
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Storyline
The House of Rituals
Part 17 of 25.
Previous: The Final Reagent · Next: No Crate Unturned
- 12The Hall of Tomes
- 13Necessary Ingredients
- 14Heart of the Forest
- 15Cage Free Spores
- 16The Final Reagent
- 17Explosive Schemes
- 18No Crate Unturned
- 19Blinding the Brokers
- 20Designed to Fail
- 21Caught in the Act
- 22Improvised Implements
- 23A Helpful Hand
Showing steps 12 to 23 of 25.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Final Reagent
I have gathered most of the remaining reagents on your master's list. All that remains is the special shipment he requested from Oribos. The brokers have yet to deliver the shipment. When it arrives, your master will have all he needs to complete his ritual.
After this quest
Taken from the storyline's own step order.
- No Crate Unturned
That explosion will likely bring onlookers from the House of Rituals. We must act quickly. Search through the debris for anything that looks out of the ordinary. It is likely that Kel'Thuzad's mystery reagent won't be hard to spot.
The storyline at a glance
The House of Rituals has 25 steps, from House of Rituals to The Better Part of Valor.
Maps its steps are placed on (steps per map): Maldraxxus (21), Vault of Souls (3), Seat of the Primus (1).
Other storylines on the Maldraxxus map
- A Golden Dawn
- Theater of Pain
- Righteous Retribution
- House of Constructs
- The House of Eyes
- Loyal to the Primus
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.