Turn in is at 27, 44 - no videos needed.
Quest
Finding the Killer
A World of Warcraft quest in Tanaan Jungle. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you are using the Draenor Treasures addon, he's underneath the Looted Bleeding Hollow Treasure icon (looks like a blood sphere), directly south of the Ruins of Kra'nak flightpath.
If you can't see it, the location for Ariok, the NPC you need to go to for this quest, may be blocked by a symbol for the Throbbing Blood Orb treasure. If you have no addons, you can clearly see the objective on the default map.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38270))
Description
With this map, you have pinpointed the origin of the attacks. It is time to see who or what is behind the attacks, and if they are a possible ally.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #534 26.9 43.8
Coordinates
- Turn-inTanaan Jungle 26.9, 43.8
/way #534 26.9 43.8 - Objective areaTanaan Jungle 27.0, 44.2
/way #534 27.0 44.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tanaan Jungle map
- Friends Above about 180 yards
- Dark Ascension about 570 yards
- Get a Clue about 570 yards
- Garrison Campaign: The Warlock about 1,420 yards
- Garrison Campaign: In the Shadows about 1,690 yards
- The Assault Base about 1,700 yards
- I Sunk Your Battleship about 1,750 yards
- In, Through, and Beyond! about 1,890 yards
- Breaching the Barrier about 1,920 yards
- The Cipher of Damnation about 1,960 yards
Quests whose map markers the client places closest to this one on Tanaan Jungle, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Tanaan Jungle:
- Aktar's Post, Tanaan Jungle
- Sha'naari Refuge, Tanaan Jungle
- Malo's Lookout, Tanaan Jungle
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 13 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 13 on Wowhead.
Storyline
The Bleeding Hollow
Part 2 of 5.
Previous: Garrison Campaign: The Bane of the Bleeding Hollow · Next: Following the Bloody Path
- 1Garrison Campaign: The Bane of the Bleeding Hollow
- 2Finding the Killer
- 3Following the Bloody Path
- 4The Bleeding Hollow
- 5The Eye of Kilrogg
Also part of: The Bleeding Hollow (part 2 of 5).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Garrison Campaign: The Bane of the Bleeding Hollow
Commander, now that we've had time to get scouts all over the jungle we have heard some news near Zeth'Gol. It appears that somebody else has a vendetta against the Bleeding Hollow and has been... hunting... them. Their hunters are closing in on the assassin.
After this quest
Taken from the storyline's own step order.
- Following the Bloody Path
The ones I kill... they speak of a cave. Sacred to the Bleeding Hollow. Kilrogg could be there - I am going.
The storyline at a glance
The Bleeding Hollow has 5 steps, from Garrison Campaign: The Bane of the Bleeding Hollow to The Eye of Kilrogg.
Maps its steps are placed on (steps per map): Tanaan Jungle (5).
Steps of this storyline count toward:
Other storylines on the Tanaan Jungle map
- The Search for Iskar
- Gul'dan Finale
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.