Get the quest from [npc=146988] in Stormwind (North, /way 54.41 18.11 Golad). You need exalted reputation with Ironforge and a dwarf at level 120.
- Keep Yer Feet On The Ground - travel to Dun Morogh (flight path Gol'Bolar from Stormwind took ca. 4 min, you can also take the Deeprun Tram), go to the end of the cave and kill [npc=146994]
- Something Valuable, Perhaps? - leave cave, travel to Ironforge, meet [npc=145462]
- Ancient Armor, Ancient Mystery - visit [npc=2918]: /way Ironforge 44.51 49.42 turn left, go downstairs
- Watch Yer Back - kill troggs
- Aegrim's Study - follow [npc=145707]
- Shards of the Past - collect [item=164946]s. Golems will attack you. Return to Brann
- Interest Yah In A Pint? - meet [npc=5164] in Loch Modan
- Recruiting the Furnace Master - travel to Ulduar (Northrend-The Storm Peaks, engineers can use their [item=48933]), you'll enter a phased version of it
- follow the way, turn left, kill elementals and help Ignis to defeat [npc=145909]
- return to Loch Modan: follow Brann to the entrance of Ulduar and take his flight machine- Earthen Blessing - fly back to Ironforge and enter Old Ironforge again: /way Ironforge 44.51 49.42 turn left, go downstairs
- collect [item=164960] (near Advisor Belgrum), leave Old Ironforge and turn in at [npc=145866]- Forging the Armor - stay inside of the circle on the ground and click the extra button [spell=285650]. [spell=284908] from the ground to the new circle on the ground near the forge. [spell=284955] to the anvil. Click extra button [spell=285001]. Pick up the item and bring it to [npc=5164]
- Legacy of the Bronzebeard - speak to Muradin Bronzebeard and get your [spell=286946] -> [transmog-set=2897]
Questline took ca. 40 min, depends on your travel options
Quest
Forging the Armor
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
look for red swirl circle next to molten ore pool
Ignis is a bit north past the anvil in below to the right.
Key: look for the circle again..Cheers!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53845))
Requirements
Read from the Blizzard quest API.
Description
It's time to begin. Bouldercrag, Ignis, and I are here to assist you. You'll be the first dwarf to forge the Bulwark of the Mountain King in generations. This ol' blacksmith is honored to be able to witness this. Are ye ready?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #87 47.9 49.2
Objective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #27 66.1 26.6
Coordinates
- Turn-inIronforge 47.9, 49.2
/way #87 47.9 49.2 - Objective areaDun Morogh 66.1, 26.6
/way #27 66.1 26.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ironforge map
- Demanding Answers about 80 yards
- Seize the Ambassador about 80 yards
- The Plot Thickens about 320 yards
- The Legacy Passed On about 320 yards
Quests whose map markers the client places closest to this one on Ironforge, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ironforge:
- Ironforge, Dun Morogh
- Gol'Bolar Quarry, Dun Morogh
- Kharanos, Dun Morogh
- Thorium Point, Searing Gorge
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 7 on Wowhead.
Storyline
Dwarven Heritage Armor
Part 10 of 11.
Previous: Earthen Blessing · Next: Legacy of the Bronzebeard
- 1Keep Yer Feet On The Ground
- 2Something Valuable, Perhaps?
- 3Ancient Armor, Ancient Mystery
- 4Watch Yer Back
- 5Aegrim's Study
- 6Shards of the Past
- 7Interest Yah In A Pint?
- 8Recruiting the Furnace Master
- 9Earthen Blessing
- 10Forging the Armor
- 11Legacy of the Bronzebeard
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Earthen Blessing
Ignis will help with smelting the metal, but the heat from the forge will cook you in yer boots! Our ancestors, the dwarves who forged Aegrim's armor, could sustain their stoneform for far longer than we can today. That's how they could forge the bulwark in the first place.
After this quest
Taken from the storyline's own step order.
- Legacy of the Bronzebeard
You must present this armor to Muradin at once! This is an historic day for the dwarven people. This isn't just a suit of armor, it's a symbol of our heritage.
The storyline at a glance
Dwarven Heritage Armor has 11 steps, from Keep Yer Feet On The Ground to Legacy of the Bronzebeard.
Maps its steps are placed on (steps per map): Ironforge (5), OldIronforge (3), Loch Modan (2), Gol'Bolar Quarry (1).
Other storylines on the Ironforge map
- Dun Morogh
- Legion Inscription
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.