Hey guys I made a little image that might help a bit with this quest, you can see it here:
http://www.joanasworld.com/ic-pic-Free-Your-Mind.jpg
Quest
Free Your Mind
A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Vile : 44.4, 27
Lady Nightswood : 41.8, 24.5
The Leaper patrols on the ledge above the quest giver : go to 44.3, 23.6 and just follow the ledge around until you see him
Leads to... If He Cannot Be Turned
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12893))
What to do
Description
Vile, Lady Nightswood, and The Leaper would make excellent weapons in the fight against the Lich King if they can be broken from his will. That is what the Sovereign Rod is for. You'll find them on the ledges to the east and west of the vault, as well as on the mid-tier of the vault above us. The rod is to be used upon the corpses of the three. Fly now. We will have them as our own!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #118 44.2 24.7
Coordinates
- Turn-inIcecrown 44.2, 24.7
/way #118 44.2 24.7 - Objective areaIcecrown 44.4, 27.0
/way #118 44.4 27.0 - Objective areaIcecrown 41.8, 24.5
/way #118 41.8 24.5 - Objective areaIcecrown 43.0, 23.3
/way #118 43.0 23.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Icecrown map
- Cleaning Out the Vault about 230 yards
- Defending the Rampart about 840 yards
- Research Ruination about 840 yards
- Scourge War Machines about 840 yards
- Frozen Solid about 840 yards
- A New Foothold about 840 yards
- Cult Couture about 840 yards
- Secrets in Shadows about 840 yards
- A Message from Above about 840 yards
- Only Shadows Remain about 840 yards
Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Icecrown:
- The Shadow Vault, Icecrown
- Argent Tournament Grounds, Icecrown
- Death's Rise, Icecrown
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 70 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 70 on Wowhead.
Choose one of these rewards:
Reward details
Pick one of these
Reputation: Knights of the Ebon Blade +350
Freed from the grasp of the Lich King, his former Death Knights have regrouped against him under the banner of Highlord Darion Mograine.
Reputation group: Wrath of the Lich King.
Other quests in Icecrown that reward Knights of the Ebon Blade reputation: To the Rise with all Due Haste! (+10), The Story Thus Far... (+10), Blood in the Water (+250), From Their Corpses, Rise! (+250), You'll Need a Gryphon (+250), No Fly Zone (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Icecrown
Part 69 of 167.
Previous: I Have an Idea, But First... · Next: If He Cannot Be Turned
- 64The Guardians of Corp'rethar
- 65Shatter the Shards
- 66It's All Fun and Games
- 67It's All Fun and Games
- 68I Have an Idea, But First...
- 69Free Your Mind
- 70If He Cannot Be Turned
- 71If He Cannot Be Turned
- 72The Shadow Vault
- 73The Shadow Vault
- 74The Duke
- 75Exploiting an Opening
Showing steps 64 to 75 of 167.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- I Have an Idea, But First...
When I was in the - ahem - employ of the Lich King, we would often use a device known as a sovereign rod to keep some of the more intelligent Scourge in line. I require that you assist me in the construction of a new one.
After this quest
Taken from the storyline's own step order.
- If He Cannot Be Turned
Death knights, such as General Lightsbane, are held on too tight of a leash to be able to be turned from the Lich King's will except under the most extraordinary circumstances. The general keeps himself within the vault overseeing the creation of new weapons.
The storyline at a glance
Icecrown has 167 steps, from Honor Above All Else to Light Within the Darkness.
Maps its steps are placed on (steps per map): Icecrown (162), Moonglade (2), Dragonblight (2), Shattrath City (1).
Steps of this storyline count toward:
Other storylines on the Icecrown map
- Return of the Scourge
- Class Mount: Death Knight
- An Uncertain Fate
- Lorewalking: Arthas
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.