I came here for waypoints, but didn't see them. So, here they are:
4 Other Survivors Recovered:
Calia Menethil /way 47.88, 61.73
Moira Thaurissan /way 51.34, 62.91
Tahu Sagewind /way 35.54, 45.20
High Prelate Rata /way 41.19, 57,60The Three Named NPCs
Faerin Lothar /way 45.30, 38.98
Prophet Velen /way 45.68, 68,68
Anduin Wrynn /way 49.66, 81.35
Quest
Wake of the Darkwell
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
All thanks to Ishm
here is tomtom paste/way 47.88, 61.73 Calia Menethil
/way 51.34, 62.91 Moira Thaurissan
/way 35.54, 45.20 Tahu Sagewind
/way 41.19, 57,60 High Prelate Rata/way 45.30, 38.98 Faerin Lothar
/way 45.68, 68,68 Prophet Velen
/way 49.66, 81.35 Anduin Wrynn
If you`re having trouble seeing the NPCs on this quest - your sunwell has no light nor shadow, go complete the quest chain near the raid entrance first. After you complete it on voidstomr and speak with Turalyon they will dissappear, then you can go back to silvermoon and the NPCs will show up.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(92520))
What to do
Description
The Sunwell--no... the Darkwell is overrun. Void-spawned creatures swarm the regions where our greatest champions of the Light held their ground to the very last. Champion, can you survey Quel'Danas? Find any survivors? If you tag them with these tokens, our mages here will be able to teleport the individuals back. We must try to save as many as we can.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2393 45.5 70.3
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2424 49.7 81.5
Coordinates
- Turn-inSilvermoon City 45.5, 70.3
/way #2393 45.5 70.3 - Objective areaIsle of Quel'Danas 49.7, 81.5
/way #2424 49.7 81.5 - Objective areaIsle of Quel'Danas 45.7, 68.6
/way #2424 45.7 68.6 - Objective areaIsle of Quel'Danas 45.2, 38.9
/way #2424 45.2 38.9 - Objective area (centre of the marked area)Isle of Quel'Danas 48.4, 66.8
/way #2424 48.4 66.8 - Objective areaIsle of Quel'Danas 41.1, 57.6
/way #2424 41.1 57.6 - Objective areaIsle of Quel'Danas 35.6, 45.4
/way #2424 35.6 45.4 - Objective areaIsle of Quel'Danas 51.4, 62.7
/way #2424 51.4 62.7 - Objective areaIsle of Quel'Danas 47.9, 61.6
/way #2424 47.9 61.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Silvermoon City map
- Daylight is Breaking same spot
- Fractured same spot
- Silvermoon Negotiations same spot
- Diplomacy same spot
- Paved in Ash same spot
- Looming Shadows same spot
- Reports Returned same spot
- The Journey Ends same spot
- No Loose Ends same spot
- You Know This Evil? same spot
Quests whose map markers the client places closest to this one on Silvermoon City, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Silvermoon City:
- Sanctum of Light, Silvermoon City
- The Royal Exchange, Silvermoon City
- Fairbreeze Village, Eversong Woods
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The Voidspire
Part 4 of 4.
Launch the assault on the Voidspire!
Previous: The Broken Sky
- 1Charge of the Vanguard
- 2The Voidspire
- 3The Broken Sky
- 4Wake of the Darkwell
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Broken Sky
All those people. Our army. Our heroes. Our leaders. Gone. We are exposed here. Umbric's tether saved us, but we need to ensure we survive this. Report to Lor'themar and tell him what transpired in the Voidspire. I will get Umbric to safety and learn what I can here.
Also counted by The War of Light and Shadow
Its criteria name 6 quests; others include:
- Nothing Stands Forever
- March on Quel'Danas
- The Battle of the Bridge
- The Elves are Going to War
- From Darkness, Light
The storyline at a glance
The Voidspire has 4 steps, from Charge of the Vanguard to Wake of the Darkwell.
Maps its steps are placed on (steps per map): Silvermoon City (3), Voidstorm (1).
Other storylines on the Silvermoon City map
- Lesser Evil
- Whispers in the Twilight
- Fear and Fel
- Astalor's Temptations
- Advanced Studies
- Scootin' Through Silvermoon
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- The War of Light and Shadow: its criteria name 6 quests, this one included.