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Quest

Wake of the Darkwell

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Ishm+48via Wowhead (opens the original comment in a new tab)

I came here for waypoints, but didn't see them. So, here they are:

4 Other Survivors Recovered:
Calia Menethil /way 47.88, 61.73
Moira Thaurissan /way 51.34, 62.91
Tahu Sagewind /way 35.54, 45.20
High Prelate Rata /way 41.19, 57,60

The Three Named NPCs
Faerin Lothar /way 45.30, 38.98
Prophet Velen /way 45.68, 68,68
Anduin Wrynn /way 49.66, 81.35

2
mncristy+17via Wowhead (opens the original comment in a new tab)

All thanks to Ishm
here is tomtom paste

/way 47.88, 61.73 Calia Menethil
/way 51.34, 62.91 Moira Thaurissan
/way 35.54, 45.20 Tahu Sagewind
/way 41.19, 57,60 High Prelate Rata

/way 45.30, 38.98 Faerin Lothar
/way 45.68, 68,68 Prophet Velen
/way 49.66, 81.35 Anduin Wrynn

3
Gingabr+12via Wowhead (opens the original comment in a new tab)

If you`re having trouble seeing the NPCs on this quest - your sunwell has no light nor shadow, go complete the quest chain near the raid entrance first. After you complete it on voidstomr and speak with Turalyon they will dissappear, then you can go back to silvermoon and the NPCs will show up.

Read all 30 on Wowhead ↗

Quest facts

LevelLevel 90
CategoryMidnight
Quest ID92520

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(92520))

What to do

WhereSilvermoon City, Isle of Quel'Danas
StorylineThe Voidspire, step 4 of 4
Rewards34g 16s, 13,700 XP

Description

The Sunwell--no... the Darkwell is overrun. Void-spawned creatures swarm the regions where our greatest champions of the Light held their ground to the very last. Champion, can you survey Quel'Danas? Find any survivors? If you tag them with these tokens, our mages here will be able to teleport the individuals back. We must try to save as many as we can.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Silvermoon City Quest turn-in 1 mapped point
Silvermoon City map showing where to go for Wake of the DarkwellTurn-in

In-game waypoint: /way #2393 45.5 70.3

Isle of Quel'Danas Objective area 11 mapped points
Isle of Quel'Danas map showing where to go for Wake of the DarkwellObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2424 49.7 81.5

Coordinates

  • Turn-inSilvermoon City 45.5, 70.3/way #2393 45.5 70.3
  • Objective areaIsle of Quel'Danas 49.7, 81.5/way #2424 49.7 81.5
  • Objective areaIsle of Quel'Danas 45.7, 68.6/way #2424 45.7 68.6
  • Objective areaIsle of Quel'Danas 45.2, 38.9/way #2424 45.2 38.9
  • Objective area (centre of the marked area)Isle of Quel'Danas 48.4, 66.8/way #2424 48.4 66.8
  • Objective areaIsle of Quel'Danas 41.1, 57.6/way #2424 41.1 57.6
  • Objective areaIsle of Quel'Danas 35.6, 45.4/way #2424 35.6 45.4
  • Objective areaIsle of Quel'Danas 51.4, 62.7/way #2424 51.4 62.7
  • Objective areaIsle of Quel'Danas 47.9, 61.6/way #2424 47.9 61.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Silvermoon City map

Quests whose map markers the client places closest to this one on Silvermoon City, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Silvermoon City:

  • Sanctum of Light, Silvermoon CityAlliance and Horde · about 160 yards east
  • The Royal Exchange, Silvermoon CityHorde · about 680 yards east
  • Fairbreeze Village, Eversong WoodsAlliance and Horde · about 1,200 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 1,800 yards north (on the Isle of Quel'Danas map)
  • Objective areaabout 2,100 yards north (on the Isle of Quel'Danas map)
  • Objective areaabout 2,700 yards north (on the Isle of Quel'Danas map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money34 gold16 silver
Experience13,700 XP

Storyline

The Voidspire

Part 4 of 4.

Launch the assault on the Voidspire!

Previous: The Broken Sky

  1. 1Charge of the Vanguard
  2. 2The Voidspire
  3. 3The Broken Sky
  4. 4Wake of the Darkwell

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Broken SkyLevel 90

    All those people. Our army. Our heroes. Our leaders. Gone. We are exposed here. Umbric's tether saved us, but we need to ensure we survive this. Report to Lor'themar and tell him what transpired in the Voidspire. I will get Umbric to safety and learn what I can here.

Also counted by The War of Light and Shadow

Its criteria name 6 quests; others include:

The storyline at a glance

The Voidspire has 4 steps, from Charge of the Vanguard to Wake of the Darkwell.

Maps its steps are placed on (steps per map): Silvermoon City (3), Voidstorm (1).

Other storylines on the Silvermoon City map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.