Heated Magistry
Quest
Reluctant Hand
A World of Warcraft quest in Silvermoon City. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If we wouldnt have joined them in this warehouse, they wouldve swapped more than just kindness and pleasantries.
Either Umbric is talking about himself in the third person (unlikely), or the text should have said Rommath.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(90876))
Description
Champion, I felt it was important to have you here for this moment so that neither I nor my wayward former peer get off topic with his many failings. I also want a witness in case he turns to evil. Would you be so kind as to unpack a few items so that I do not have to touch them?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2393 54.2 59.4
Coordinates
- Turn-inSilvermoon City 54.2, 59.4
/way #2393 54.2 59.4 - Objective areaSilvermoon City 54.2, 59.8
/way #2393 54.2 59.8 - Objective areaSilvermoon City 53.8, 58.5
/way #2393 53.8 58.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Silvermoon City map
- Practical Magic about 50 yards
- Murder Row: Loose Lips about 70 yards
- Murder Row: Traces of Fel about 70 yards
- Murder Row: One Fel Swoop about 80 yards
- Murder Row: Acting the Part about 80 yards
- Five Finger Discount about 100 yards
- Stir the Nest about 110 yards
- Mutual Benefit about 110 yards
- Murder Row: Rumors Abound about 120 yards
- Dark Mending about 130 yards
Quests whose map markers the client places closest to this one on Silvermoon City, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Silvermoon City:
- Sanctum of Light, Silvermoon City
- The Royal Exchange, Silvermoon City
- Fairbreeze Village, Eversong Woods
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
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Storyline
Dawn of a New Well
Part 2 of 6.
Combine the power of the elves to heal the Darkwell.
Previous: A Path Forward · Next: The Silversun Compact
- 1A Path Forward
- 2Reluctant Hand
- 3The Silversun Compact
- 4Those Left Behind
- 5In Times of Need
- 6From Darkness, Light
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Path Forward
<name>, today will be a day of ceremonies and great magic. Before we begin to cleanse the Darkwell, agreements must be made. We have two events that have requested your presence, both as a mediator and as a witness.
After this quest
Taken from the storyline's own step order.
- The Silversun Compact
Champion. After much discussion, negotiation, and even some screaming and three duels, the Sunreavers and the Silver Covenant have decided on a course of action to define both of our futures.
Quests that require this one
The storyline at a glance
Dawn of a New Well has 6 steps, from A Path Forward to From Darkness, Light.
Maps its steps are placed on (steps per map): Silvermoon City (3), Isle of Quel'Danas (3).
Steps of this storyline count toward:
Other storylines on the Silvermoon City map
- Lesser Evil
- Whispers in the Twilight
- Fear and Fel
- Astalor's Temptations
- Advanced Studies
- Scootin' Through Silvermoon
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.