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Quest Log

Gimme Shelter!

Gimme Shelter! is a quest for level 30-35 in Kelp'thar Forest. It is step 24 of 149 in the Vashj'ir, Kelp'thar Forest & Shimmering Expanse storyline. It rewards 4,800 experience and money.

Description

Please, <race>! You must help me!

I've barely managed to survive, what with naga, sharks, and that horrible monster that attacked our ship.

I can see a cave that might be safe, but I don't dare try to make it unless I know there's air inside.

Can you make sure it's ok?

Rewards

Money13 gold74 silver
Experience4,800 XP
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

Read all 76 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP4,800
MoneyGold13g 74s
Where it comes from
Turn-in mapKelp'thar Forest
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Kelp'thar Forest Quest turn-in

Nearby on the Kelp'thar Forest map

Quests whose map markers the client places closest to this one on Kelp'thar Forest, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Kelp'thar Forest:

  • Smuggler's Scar, Vashj'irAlliance and Horde · about 30 yards south
  • Sandy Beach, Vashj'irAlliance · about 830 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards south
  • Objective areaabout 290 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Vashj'ir, Kelp'thar Forest & Shimmering Expanse

Part 24 of 149.

Previous: The Abyssal Ride · Next: Ain't Too Proud to Beg

  1. 19Finders, Keepers
  2. 20Bring It On!
  3. 21Blood and Thunder!
  4. 22Better Late Than Dead
  5. 23The Abyssal Ride
  6. 24Gimme Shelter!
  7. 25Ain't Too Proud to Beg
  8. 26A Taste For Tail
  9. 27A Girl's Best Friend
  10. 28Can't Start a Fire Without a Spark
  11. 29Ophidophobia
  12. 30A Desperate Plea

Showing steps 19 to 30 of 149.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Abyssal RideKelp'thar Forest · Level 30-35

    If you are going to be making it anywhere in this kelp forest, we need to get you a reliable mount. I think I've come up with a better plan than the sea turtle, and it's not far. Tie off a lure at the rope just west of us, and then mount the seahorse that it will attract.

After this quest

Taken from the storyline's own step order.

  • Ain't Too Proud to BegKelp'thar Forest · Level 30-35

    Now that you've brought me to safety, I'm afraid I must impose upon your kindness just a bit further. The captain of our ship, Samir, is still out there. Mack too. I'm sure they made it to the sea floor but beyond that I didn't see what became of them.

The storyline at a glance

Vashj'ir, Kelp'thar Forest & Shimmering Expanse has 149 steps, from Call of Duty to Full Circle.

Maps its steps are placed on (steps per map): Shimmering Expanse (98), Kelp'thar Forest (48), Abyssal Depths (2), Vashj'ir (1).

Steps of this storyline count toward:

Other storylines on the Kelp'thar Forest map

  • Vashj'ir, Abyssal Depths43 steps, starts with Bio-Fuel

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Vashj'ir

See all 244 quests in Vashj'ir
Downloads