Skip to content

Quest

Can't Start a Fire Without a Spark

A World of Warcraft quest in Kelp'thar Forest. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Camron+22via Wowhead (opens the original comment in a new tab)

The name of this quest may or may not be be a tribute to Bruce Springsteen.
He's made a song called Dancing in the Dark, where he utters out this infamous line.

You can't start a fire
You can't start a fire without a spark
This gun's for hire
Even if we're just dancing in the dark

Read all 25 on Wowhead ↗

Quest facts

LevelLevel 30-35
Quest ID25602

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25602))

What to do

StorylineVashj'ir, Kelp'thar Forest & Shimmering Expanse, step 28 of 149
Rewards13g 74s, 4,800 XP

Description

Mack's still out of it, and I fear we may lose him if I can't get this fire started. With the wood being soaked, we'll need something special to get it going. There's an abandoned camp nearby with a barrel of explosives in it. There's no way I can recover it on my own. Would you mind hauling it back for us? For Mack?

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Kelp'thar Forest Quest turn-in no plotted point

Nearby on the Kelp'thar Forest map

Quests whose map markers the client places closest to this one on Kelp'thar Forest, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Kelp'thar Forest:

  • Smuggler's Scar, Vashj'irAlliance and Horde · about 30 yards south-west
  • Sandy Beach, Vashj'irAlliance · about 830 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 190 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money13 gold74 silver
Experience4,800 XP

Storyline

Vashj'ir, Kelp'thar Forest & Shimmering Expanse

Part 28 of 149.

Previous: A Girl's Best Friend · Next: Ophidophobia

  1. 23The Abyssal Ride
  2. 24Gimme Shelter!
  3. 25Ain't Too Proud to Beg
  4. 26A Taste For Tail
  5. 27A Girl's Best Friend
  6. 28Can't Start a Fire Without a Spark
  7. 29Ophidophobia
  8. 30A Desperate Plea
  9. 31Oh, the Insanity!
  10. 32Dah, Nunt... Dah, Nunt...
  11. 33Shark Weak
  12. 34DUN-dun-DUN-dun-DUN-dun

Showing steps 23 to 34 of 149.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Girl's Best FriendKelp'thar Forest · Level 30-35

    Let's just get it out in the open. I'm no stranger to love, <name>. Over the years, if there's one thing I've learned, it's that love's tangible treasures last longer than the flames of passion.

After this quest

Taken from the storyline's own step order.

  • OphidophobiaKelp'thar Forest · Level 30-35

    If there's one thing I can't stand, it's snakes. Any kind of snake - doesn't matter. While I was out searching for salvage, I saw a nest of sea serpents surrounding the nearby wreckage. I simply can't relax knowing that those awful creatures could slither up in here at any moment. Please, <class>!

The storyline at a glance

Vashj'ir, Kelp'thar Forest & Shimmering Expanse has 149 steps, from Call of Duty to Full Circle.

Maps its steps are placed on (steps per map): Shimmering Expanse (98), Kelp'thar Forest (48), Abyssal Depths (2), Vashj'ir (1).

Steps of this storyline count toward:

Other storylines on the Kelp'thar Forest map

  • Vashj'ir, Abyssal Depths43 steps, starts with Bio-Fuel

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.