Legionnaire Nazgrim yells: Thrall's balls! They're everywhere...
Interesting yell, first time I think I've ever seen any reference to Thrall's package in the game :P
Quest
Blood and Thunder!
A World of Warcraft quest in Kelp'thar Forest. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This quest is NOT completed by killing naga. Instead, when Nazgrim says "We are... beaten. Escape if you can..." - abort fighting and swim up. There will be an untargetable naga who takes you to a new area, which completes the quest.
It is possible to go into a very long loop of wave after wave of naga with no effect. The quest can only end when you are abducted.
THRALL'S BALLS!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25949))
Requirements
Read from the Blizzard quest API.
What to do
Description
The time has come to make our stand, {race}. We'll defend this ship to our last breath, and make these naga scum think twice before approaching it again! For the Horde!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Kelp'thar Forest map
- Orako's Report about 2,870 yards
- Into the Totem about 2,910 yards
- "Glow-Juice" about 3,050 yards
- Here Fishie Fishie about 3,050 yards
- Die Fishman Die about 3,050 yards
- Here Fishie Fishie 2: Eel-Egg-Trick Boogaloo about 3,050 yards
Quests whose map markers the client places closest to this one on Kelp'thar Forest, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Kelp'thar Forest:
- Smuggler's Scar, Vashj'ir
- Sandy Beach, Vashj'ir
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 171 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Choose one of these rewards:
Other quests on the Kelp'thar Forest map
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Vashj'ir, Kelp'thar Forest & Shimmering Expanse
Part 21 of 149.
Previous: Bring It On! · Next: Better Late Than Dead
- 16Traveling on Our Stomachs
- 17Girding Our Loins
- 18Helm's Deep
- 19Finders, Keepers
- 20Bring It On!
- 21Blood and Thunder!
- 22Better Late Than Dead
- 23The Abyssal Ride
- 24Gimme Shelter!
- 25Ain't Too Proud to Beg
- 26A Taste For Tail
- 27A Girl's Best Friend
Showing steps 16 to 27 of 149.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Bring It On!
It is time, <class>. We are as ready as we ever will be! I shall address the Vanguard, and then we shall swim into the sea to meet our fate.
After this quest
Taken from the storyline's own step order.
- Better Late Than Dead
Greetings, friend. It is good to see that you survived your battle in one piece. While Erunak tries to scry a place of safety for us all, I shall assist you in securing a less strenuous means of transport. I have prepared this baitstick to use near a sea turtle.
Also counted by Sinking into Vashj'ir
Its criteria name 14 quests; others include:
- Back in One Piece
- A Desperate Plea
- Decisions, Decisions
- Visions of the Past: The Invasion of Vashj'ir
- Visions of the Past: The Slaughter of Biel'aran Ridge
- Put It On
- Waking the Beast
- Decompression
The storyline at a glance
Vashj'ir, Kelp'thar Forest & Shimmering Expanse has 149 steps, from Call of Duty to Full Circle.
Maps its steps are placed on (steps per map): Shimmering Expanse (98), Kelp'thar Forest (48), Abyssal Depths (2), Vashj'ir (1).
Steps of this storyline count toward:
Other storylines on the Kelp'thar Forest map
- Vashj'ir, Abyssal Depths
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Sinking into Vashj'ir: its criteria name 14 quests, this one included.