Give 'Em What-For http://youtu.be/qG1lkgLq6bQ
Quest
Give 'em What-For
A World of Warcraft quest in Coldridge Valley. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24470))
Requirements
Read from the Blizzard quest API.
Description
Alright, {name}, listen up. I know a thing or two about troggs, and one of those things is that the biggest, strongest troggs get the most respect. The brutes value strength over anything else. Ye see those great big troggs sitting back behind the front lines? They're the closest they have to what ye'd call a leader. Go take out a few, and show 'em what it means to mess with the Sons of Ironforge!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #27 36.9 70.0
Coordinates
- Objective areaDun Morogh 36.9, 70.0
/way #27 36.9 70.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Coldridge Valley:
- Kharanos, Dun Morogh
- Thorium Point, Searing Gorge
- Iron Summit, Searing Gorge
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Give 'Em What-For https://youtu.be/Mpe99tybVRU
Give 'em What-For http://www.youtube.com/watch?v=xadla88WgPM
Choose one of these rewards:
Reward details
Pick one of these
Reputation: Ironforge +250
This Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni.
Reputation group: Alliance.
Other quests in Coldridge Valley that reward Ironforge reputation: The Troll Menace (+250), Ice and Fire (+350), A Refugee's Quandary (+250), Hold the Line! (+250), Aid for the Wounded (+250), Lockdown in Anvilmar (+10).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Coldridge Valley
Part 2 of 17.
Previous: Hold the Line! · Next: Aid for the Wounded
- 1Hold the Line!
- 2Give 'em What-For
- 3Aid for the Wounded
- 4Lockdown in Anvilmar
- 5First Things First: We're Gonna Need Some Beer
- 6All the Other Stuff
- 7Dwarven Artifacts
- 8Make Hay While the Sun Shines
- 9Whitebeard Needs Ye
- 10The Troll Menace
- 11Trolling for Information
- 12A Refugee's Quandary
Showing steps 1 to 12 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Hold the Line!
Hey, you there! Ye're a stout-looking <class>. Lend us a hand? It looks like today's big earthquake shook a bunch o' those barbarous troggs out of the ground, and they're sure steamed about something. My men are doing what they can to hold them off, but we could use a hand.
After this quest
Taken from the storyline's own step order.
- Aid for the Wounded
<name>, listen! Unlike Joren, I've no need for yer blade, but I do need someone with a steady hand and a bit o' courage. Our mountaineers are trained to protect the village from the odd wolf attack... not an all-out trogg invasion!
The storyline at a glance
Coldridge Valley has 17 steps, from Hold the Line! to Don't Forget About Us.
Maps its steps are placed on (steps per map): Coldridge Valley (16), Dun Morogh (1).
Other storylines on the Dun Morogh map
- Dun Morogh
- Gnomeregan
- Loch Modan
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.