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Quest Log

Growing Pains

Growing Pains is a Horde-only quest for level 10-60 in Zuldazar. It is step 9 of 12 in the Warbeast Kraal storyline. The quest's turn-in marker is in Zuldazar at 66.8, 42.6. It rewards 1,000 experience and money.

Description

These trolls are missing a real opportunity here! They complain about not having enough beasts to go around, yet have they really tried to mass produce them? Nope!

With my Direhorn Growth Hormone, they'll be able to fill these pens to overflowing! Sure, the overcrowding might lead to disease and excess waste issues, but I'm sure those are solvable.

Ha ha ha this is gonna be great!

Rewards

Money2 gold57 silver40 copper
Experience1,000 XP
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
1246297+100via Wowhead (opens the original comment in a new tab)

Am I the only person whose reaction to this entire quest chain of making a weird drug out of dead direhorns, going against the wishes of the trolls, and then feeding this cannibalistic goop to my baby was, "Uh, no." "No, I will not." "I absolutely will NOT do that!", in that order? I was frustrated that I HAD to in order to progress the quest line. Like, there was no, "To hell with that! I'm turning you in RIGHT NOW so we don't screw up relations with these allies we want just for your worthless moneygrubbing Gremlins 2-reject ways!" option. Being railroaded like this on something my character and I as a player would both absolutely object to is really offputting.

3
Sellanor+22via Wowhead (opens the original comment in a new tab)

For real. I came here just to make sure I wasn't going to somehow traumatize the little guy. Even the troll's requests to battle-harden it I felt uncomfortable with. How is putting an animal through constant fear going to make it confident? This quest started off so wholesome and then I felt like a garbage parent throughout. :(

Read all 13 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP1,000
MoneyGold2g 57s
Where it comes from
Turn-in mapZuldazarTurn-in marker at 66.8, 42.6, 2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 2 mapped points
Zuldazar map showing where to go for Growing PainsTurn-inObjective area

In-game waypoint: /way #862 66.8 42.6

Coordinates

  • Turn-inZuldazar 66.8, 42.6/way #862 66.8 42.6
  • Objective areaZuldazar 66.7, 42.7/way #862 66.7 42.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Zuldazar:

  • Warbeast Kraal, ZuldazarHorde · about 50 yards south-east
  • The Great SealHorde · about 700 yards west
  • The Sliver, ZuldazarHorde · about 770 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Warbeast Kraal

Part 9 of 12.

Previous: DGH: Now With Real Direhorn · Next: How to Train Your Direhorn

  1. 1The Orphaned Hatchling
  2. 2Direhorn Daycare
  3. 3Ravenous Landsharks
  4. 4Headbutting 101
  5. 5Direhorn Growth Hormone
  6. 6Queenfeather
  7. 7Wings for the Kraal
  8. 8DGH: Now With Real Direhorn
  9. 9Growing Pains
  10. 10How to Train Your Direhorn
  11. 11A Good Spanking
  12. 12Naptime

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • DGH: Now With Real DirehornZuldazar · Level 10-60

    ...Listen, <name>. I need one more thing to finish making this supplement of mine. Direhorn Growth Hormone can't exactly be made without, you know, actual direhorn. But I floated the idea of harvesting a few of their beasts and all of a sudden I got a bunch of spears pointed at me.

After this quest

Taken from the storyline's own step order.

  • How to Train Your DirehornZuldazar · Level 10-60

    I have to get some of whatever you fed your baby! Wow! Now dat it's bigger, it is time to teach it to be a reliable battle companion. Let's see how it does against a tougher challenge, hmm? Talk to Kraal Master B'khor when you are ready to begin.

The storyline at a glance

Warbeast Kraal has 12 steps, from The Orphaned Hatchling to Naptime.

Maps its steps are placed on (steps per map): Zuldazar (12).

Steps of this storyline count toward:

  • How to Train Your Direhorn Complete the following quests to raise your direhorn from hatchling to mount at Warbeast Kraal in Zuldazar.

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Zuldazar

See all 277 quests in Zuldazar
Downloads