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Quest

Growing Power

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-45
LocationThe Dreamgrove, Moonglade
CategoryDruid Campaign
Quest ID42516

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42516))

Requirements

ClassDruid

Read from the Blizzard quest API.

Description

Archdruid Rensar Greathoof has requested your presence. Our campaign to defend the Broken Isles is getting under way, and we need you at the helm.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Dreamgrove Quest turn-in no plotted point
Moonglade Objective area 1 mapped point
Moonglade map showing where to go for Growing PowerObjective area

In-game waypoint: /way #80 56.3 31.8

Coordinates

  • Objective areaMoonglade 56.3, 31.8/way #80 56.3 31.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Dreamgrove map

Quests whose map markers the client places closest to this one on The Dreamgrove, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Dreamgrove:

  • The Dreamgrove, Val'sharah (Druids Only)Alliance and Horde · about 200 yards north-east
  • The DreamgroveAlliance and Horde · about 490 yards north-east
  • Bradensbrook, Val'sharahAlliance and Horde · about 1,200 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold2 silver
Experience775 XP

Storyline

The Dreamgrove

Part 10 of 17.

Previous: Making Trails · Next: Rise, Champions

  1. 5Weapons of Legend
  2. 6Sowing The Seed
  3. 7Ascending The Circle
  4. 8Word on the Winds
  5. 9Making Trails
  6. 10Growing Power
  7. 11Rise, Champions
  8. 12Champion: Zen'tabra
  9. 13Champion: Naralex
  10. 14Sister Lilith
  11. 15Recruiting the Troops
  12. 16A Glade Defense

Showing steps 5 to 16 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Making TrailsLevel 10-45

    The Burning Legion threatens the life of Azeroth, but the nightmare threatens its very soul. We must remove both threats if our world is to survive. This map will allow us to track the developments all across the Broken Isles and respond to threats as they arise.

After this quest

Taken from the storyline's own step order.

  • Rise, ChampionsLevel 10-45

    The Legion's defeat cannot be accomplished alone. To win this war, we must work together, just as we did in ancient times. To begin, we must recruit more druids to our aid. Speak to the troll Zen'tabra and the night elf Naralex. Both of them are accomplished druids.

Other quests with this name

This one: Druid · Level 10-45.

The storyline at a glance

The Dreamgrove has 17 steps, from A Summons From Moonglade to Branching Out.

Maps its steps are placed on (steps per map): The Dreamgrove (13), Moonglade (3), Val'sharah (1).

Other storylines on The Dreamgrove map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.