For the quest you have to kill Coati the tiger first, as the quest disappears after Headhunter dies and wont give you credit for killing Coati afterwards.
Quest
Headhunter Lee'za
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Just finished off Lee'za with some random help, but Coati was not there at all, so I can't finish the quest...or I have to do it again I suppose. Oof..Idk if I'll run into another player in the area again soon. Anyone else experiencing this missing kitty?
This 123 lvl rare and will be hard to solo. With beginning gear you will probably also need a healer and maybe even a tank. It is basically a 5-men rare. But i was able to 3-men it with a healer. You can probably 2-men, but it would take too much time. Hp pool and dmg is similar to some normal-heroic lvl boss.
It is just hard world quest rare, nothing more. No achievement, no extra loot or anything special.
Headhunter Lee'za and Coati rare is located in [zone=9570] Rootway Collapse on Zandalar isle.
For TomTom users
/way Zuldazar 62.79 13.81 Headhunter Lee'za and CoatiHeadhunter Lee'za and Coati location video: https://www.youtube.com/watch?v=NU_y5Pj7teU
Main post about Zuldazar rares is here: Adventurer of Zuldazar
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50846))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Defeat 2 targets in Zuldazar
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #862 63.2 14.0
Coordinates
- Objective areaZuldazar 63.2, 14.0
/way #862 63.2 14.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Headhunter Jo about 100 yards
- Predatory about 420 yards
- Die, Die, Diemetradon about 460 yards
- A Thorn in the Side about 460 yards
- Bulwark of Torcali about 540 yards
- They Want Us Alive about 540 yards
- Ticks about 540 yards
- The Blood Gate about 540 yards
- Ride of the Zandalari about 600 yards
- A Path of Blood about 610 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Zuldazar:
- Nesingwary's Gameland, Zuldazar
- Verdant Hollow, Zuldazar
- Zul'jan, Nazmir
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 9 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Zuldazar map
Where this quest fits
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Wide World of Quests: its criteria name 849 quests, this one included.