Still bugged as of Patch 6.2. Argent mobs stand around idle, stuck under the parachute buff.
They don't engage the scourge and the scourge ignores them, so they don't easily die and it takes forever for them to reset so they can be killed off by the gargoyles.
Reported on the bug forum.
This is seriously creating a huge bottleneck in this quest hub.
Quest
Parachutes for the Argent Crusade
A World of Warcraft quest in Zul'Drak. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This quest led to one of the most amusing bugs I've ever seen in WoW.
The Gargoyles that pick up the Argent Crusaders can be attacked, and by accident my Whirlwind hit one right as it was swooping towards a Tauren Crusader. Well both mobs bugged, and instead of the Tauren being picked up and dropped, he just hovered a few inches above the ground with a Gargoyle stuck to his back.
What resulted from this unholy union is effectively a Tauren with a jet pack. He zoomed around the battlefield, still in control of his movements, but all the while supported by his Gargoyle strapped to his back Banjo-Kazooie style.
I about died laughing.
37.72, 65.92
easy quest, you can avoid killing anything
although you will want to kill 10 of the scourge for http://www.wowhead.com/?quest=12503
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12740))
What to do
Description
Those sky terrors are destroying my men and women! Dying from falling is a horrible way to go. {class}, you have to get these parachutes out to them! At least then they'll have a fighting chance to survive.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #121 39.4 66.9
Coordinates
- Turn-inZul'Drak 39.4, 66.9
/way #121 39.4 66.9 - Objective area (centre of the marked area)Zul'Drak 36.8, 66.8
/way #121 36.8 66.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zul'Drak map
- Honor the Flame about 190 yards
- Desecrate this Fire! about 200 yards
- Warchief's Command: Zul'Drak! about 470 yards
- Hero's Call: Zul'Drak! about 470 yards
- A Flawless Plan about 1,230 yards
- You Can't Miss Him about 1,990 yards
Quests whose map markers the client places closest to this one on Zul'Drak, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zul'Drak:
- The Argent Stand, Zul'Drak
- Light's Breach, Zul'Drak
- Zim'Torga, Zul'Drak
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 56 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 56 on Wowhead.
Choose one of these rewards:
Blade of Valorous Service
Crusader's Ripcord
Rescuer's Ripcord
Rescuer's Chestguard
Boots of the Rescuer
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Reputation: Argent Crusade +250
Led by Tirion Fordring, the Argent Crusade combines the reformed Order of the Silver Hand with the Argent Dawn in one final push against the forces of the Lich King.
Reputation group: Wrath of the Lich King.
Other quests in Zul'Drak that reward Argent Crusade reputation: Troll Patrol (+350), Defend the Stand (+250), Argent Crusade, We Are Leaving! (+250), New Orders for Sergeant Stackhammer (+10), Mopping Up (+250), Leave No One Behind (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Zul'Drak
Part 30 of 79.
Previous: Betrayal · Next: Pa'Troll
- 25Reunited
- 26So Far, So Bad
- 27Hazardous Materials
- 28Sabotage
- 29Betrayal
- 30Parachutes for the Argent Crusade
- 31Pa'Troll
- 32Creature Comforts
- 33Something for the Pain
- 34Throwing Down
- 35Leave No One Behind
- 36Cocooned!
Showing steps 25 to 36 of 79.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Betrayal
The time has come to end this charade, <name>. As valuable as your information has been, we must bring Drakuru down and bring his project to an end before his freaks are unleashed. We've modified your scepter for the job.
After this quest
Taken from the storyline's own step order.
- Pa'Troll
Welcome to The Argent Stand, scrub. I am Commander Kunz, but you - you can call me... Commander. Don't think you're going to just cruise through my region, picking which missions you're going to participate in, answering to no one. Here, you report to me and you follow my orders to the letter.
The storyline at a glance
Zul'Drak has 79 steps, from This Just In: Fire Still Hot! to Convocation at Zol'Heb.
Maps its steps are placed on (steps per map): Zul'Drak (79).
Steps of this storyline count toward:
Other storylines on the Zul'Drak map
- Lorewalking: Loa
- The Storm Peaks
- Wrath of the Lich King Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.