Get off your mount :)
Quest
Let It In
A World of Warcraft quest in Slayer's Rise. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If that doesn't work step out of the circle and back in, should give you the extra action button
Thank you so much! xD
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(92158))
What to do
Description
The entity is definitely attached to you, {name}. It even imitated you. I bet it mimics the body of its main target, changing depending on what it's eating. Now that I've seen it in action, I'm confident I can make a container to hold it. You trust me, right? Just outside of Shadow Rise, there is a clear area on the upper bluffs of Claw's Edge. I want to get it away from these objects, like that chair. Brand yourself as defeated and wait. It will come. Ambush it when you see an opening. We'll trap it!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Slayer's Rise map
- Voidscar Arena: The Grief Spire about 450 yards
- Voidscar Arena: The Hate Spire about 810 yards
- Voidscar Arena: The Bastion of Valor about 840 yards
- Voidscar Arena: For My Alliance about 840 yards
- Voidscar Arena: Pre-Provoked Violence about 840 yards
- Voidscar Arena: A Familiar Grudge about 840 yards
- Voidscar Arena: For My Horde about 850 yards
- Voidscar Arena: The Bastion of Might about 850 yards
- Cut Her Strings about 950 yards
- Strung Along about 1,370 yards
Quests whose map markers the client places closest to this one on Slayer's Rise, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Slayer's Rise:
- Masters' Perch, Voidstorm
- Howling Ridge, Voidstorm
- The Ingress, Voidstorm
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
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Other quests on the Slayer's Rise map
Storyline
Shadowguard's Shadow
Part 5 of 6.
Previous: Ritual Activity · Next: A Final Destination
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Ritual Activity
While you were gone, we were busy. My idea is to force the malevolent entity out into the open--out of its hiding places. Havazza gathered up items that have the entity attached to them. I don't trust her, but if she wants to lift heavy things, at least I don't have to.
After this quest
Taken from the storyline's own step order.
- A Final Destination
Havazza betrayed us and left you to clean up after her. It could have killed you. She should face the consequences of her actions. I am sure she is back to duels, revelling in her returned strength at your expense. We should start with the Shenzar Refinery area next to the Sparring Grounds.
The storyline at a glance
Shadowguard's Shadow has 6 steps, from Risk for Research to A Final Destination.
Maps its steps are placed on (steps per map): Slayer's Rise (6).
Steps of this storyline count toward:
Other storylines on the Slayer's Rise map
- Breaking the Triad
- A Gift, Given Freely
- The Nethersent
- Shadow Puppets
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.