Quest
Strung Along
A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91148))
What to do
Description
When the Light called, it called both of us. Why? So Callum could die on some void-scarred rock? I can't think here. All I can picture is Callum bleeding out. Come, we'll return to camp. With his belongings, I should be able to find him. Then... I don't know. If we can't break the shadowgrafts, we'll subdue him and drag him back to Silvermoon if we must. I'm not losing him.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaIn-game waypoint: /way #2405 51.8 41.3
Coordinates
- Objective areaVoidstorm 51.8, 41.3
/way #2405 51.8 41.3 - Objective areaVoidstorm 47.5, 42.7
/way #2405 47.5 42.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Slayer's Rise map
- Drenched In It about 410 yards
- These Violent Delights about 410 yards
- Their Violent Ends about 410 yards
- Voidscar Arena: Breaking the Triad about 470 yards
- Voidscar Arena: For My Horde about 910 yards
- Voidscar Arena: The Bastion of Might about 910 yards
- Voidscar Arena: Pre-Provoked Violence about 910 yards
- Voidscar Arena: A Familiar Grudge about 910 yards
- Voidscar Arena: The Bastion of Valor about 920 yards
- Voidscar Arena: For My Alliance about 920 yards
Quests whose map markers the client places closest to this one on Slayer's Rise, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Slayer's Rise:
- Masters' Perch, Voidstorm
- The Ingress, Voidstorm
- Howling Ridge, Voidstorm
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Shadow Puppets
Part 4 of 6.
Previous: Cut Her Strings · Next: Bury Me Not
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Cut Her Strings
Revik, Riandron, Danna... that domanaar made them kill each other. The creatures here are bound with the same shadowgrafts: the same twisted magic. If this is how Imperia controls her victims, we have to find a way to remove it. Restrain the beasts and I'll attempt to break their bonds.
After this quest
Taken from the storyline's own step order.
- Bury Me Not
I knew we'd never grow old together, but I thought we'd have more time. <Anais coughs, blood pooling beneath her. Flecks of the Void shimmer in the spreading crimson.> Don't worry. I'm not afraid. I promised myself I wouldn't go home without him... wouldn't spend a night in an empty bed.
The storyline at a glance
Shadow Puppets has 6 steps, from The Conquered Heroes to Bloodying the Plain.
Maps its steps are placed on (steps per map): Voidstorm (4), Slayer's Rise (2).
Steps of this storyline count toward:
Other storylines on the Slayer's Rise map
- Breaking the Triad
- Shadowguard's Shadow
- A Gift, Given Freely
- The Nethersent
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.