- Fly through the shiny orbs.
- This will apply a short-timed buff to you that will allow you to pop up the mines as long as the buff is up.
- The mines (as in explosive mine) are spiky balloons that are floating but chained to the floor and to the ceiling.
- The quest was updated and now you can also progress by killing the mobs nearby
- If you still have troubles finding the mines, turn the graphics setting up a bit and enable outline mode.
- See the screenshot attached. (pending approval)
Quest
Let Them Win
A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The Top-Rated post had me scratching my head a little so I will simplify it:
1) Fly through yellow orbs to get short buff
2) Hurry and fly through the mines in the air- Rinse/Repeat until you get 100% (done)
(you can also get much slower credit directly killing mobs)
The fact that these mines are not personal is highly obnoxious
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(82468))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Defeat 200 targets in Azj-Kahet
- Mine destroyed x 20
- Arathi rescued x 100
- Battle turned against the nerubians.
- Fly through rings to gain Holy Lance
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2255 34.5 42.2
Coordinates
- Objective area (centre of the marked area)Azj-Kahet 27.6, 41.2
/way #2255 27.6 41.2 - Objective areaAzj-Kahet 29.1, 42.6
/way #2255 29.1 42.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azj-Kahet map
- Heroes Never Die about 120 yards
- Chasing the Light about 120 yards
- Azj-Kahet about 140 yards
- The Rise of the Reckoning about 140 yards
- Relics of War: The Ruptured Lake about 180 yards
- The Second Front about 180 yards
- That Airspace is Mine(d)! about 180 yards
- Offensive Counter about 180 yards
- Ancient Respite about 250 yards
- Tense Recovery about 250 yards
Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Azj-Kahet:
- Wildcamp Or'lay, Azj-Kahet
- Light's Redoubt, Hallowfall
- Wildcamp Ul'ar, Azj-Kahet
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 16 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 16 on Wowhead.
Where this quest fits
Other storylines on the Azj-Kahet map
- Unraveling the Trapped
- Friends in the Dark
- Rak-Ush
- Subterfuge in Silk
- All Good Things...
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.