Tried to do this on an alt in adventure mode but On'heia was not there. Fix: after completing Alone in the Dark On'heia appeared
Quest
Tense Recovery
A World of Warcraft quest in Azj-Kahet. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
While you need to do the campaign quest to access this quest, if you are doing it an on alt and have "skipped" the campaign quest, you can start the campaign midway thru in Hallowfall with "Where the Light Touches", so you don't need to do the entire campaign to get to this quest.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(83628))
What to do
Description
Things with these strangers are... tense. We do appreciate being allowed to take cover here in their camp. But they only seem to tolerate us at best. We offered to share our supplies, but that offended them, somehow. My sister is gravely wounded. I can see herbs I could use to help her in that tent over there, but that giant snail is blocking the entrance. I can't get to them. I asked the guard on the hill for aid, but all he did was glare. I don't know what to do! Perhaps he'll listen to you?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #2255 23.9 40.7
Coordinates
- Turn-inAzj-Kahet 23.9, 40.7
/way #2255 23.9 40.7 - Objective areaAzj-Kahet 23.2, 52.4
/way #2255 23.2 52.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azj-Kahet map
- The Second Front about 320 yards
- That Airspace is Mine(d)! about 320 yards
- Offensive Counter about 320 yards
- Heroes Never Die about 370 yards
- Chasing the Light about 370 yards
- Azj-Kahet about 380 yards
- The Rise of the Reckoning about 390 yards
- Relics of War: The Ruptured Lake about 430 yards
- Friends in Low Places about 950 yards
- For Naught, So Vial about 950 yards
Quests whose map markers the client places closest to this one on Azj-Kahet, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azj-Kahet:
- Wildcamp Or'lay, Azj-Kahet
- Light's Redoubt, Hallowfall
- Wildcamp Ul'ar, Azj-Kahet
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
I can confirm that they show up after completing the quest. The good news is, it's only like 6 quests into the zone's campaign so it's not too bad.
Other quests on the Azj-Kahet map
Storyline
The Wild Camp
Part 1 of 4.
Next: Ancient Respite
- 1Tense Recovery
- 2Ancient Respite
- 3Rings of Memory
- 4Open Communications
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Ancient Respite
This was once a great lake. Over time the roots ruptured its floor, and drained the water away. I have lived here for all of my lifetime and witnessed it all. But now, darker changes have come. Sometimes changes comes with death. Decay is natural. But the mites that feed upon my people are not.
The storyline at a glance
The Wild Camp has 4 steps, from Tense Recovery to Open Communications.
Maps its steps are placed on (steps per map): Azj-Kahet (4).
Steps of this storyline count toward:
Other storylines on the Azj-Kahet map
- Unraveling the Trapped
- Friends in the Dark
- Rak-Ush
- Subterfuge in Silk
- All Good Things...
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.