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Quest

Lorewalking: Death of the Drakkari Loa

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-90
CategoryLorewalking
Quest ID92829

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(92829))

Description

The Drakkari of Zul'Drak are well known for massacring their loa. The prophets of the Drakkari loa decided to take the full power of the loa by force. The loa were blind-sided by this betrayal. They never dreamed rituals existed that could permanently kill them and steal their essence.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormwind City Quest turn-in 2 mapped points
Stormwind City map showing where to go for Lorewalking: Death of the Drakkari LoaTurn-inObjective area

In-game waypoint: /way #84 64.2 16.2

Dornogal Quest turn-in no plotted point
Silvermoon City Quest turn-in 1 mapped point
Silvermoon City map showing where to go for Lorewalking: Death of the Drakkari LoaTurn-in

In-game waypoint: /way #2393 58.6 70.8

Orgrimmar Quest turn-in 2 mapped points
Orgrimmar map showing where to go for Lorewalking: Death of the Drakkari LoaTurn-inObjective area

In-game waypoint: /way #85 54.3 56.3

Coordinates

  • Turn-inStormwind City 64.2, 16.2/way #84 64.2 16.2
  • Objective areaStormwind City 64.3, 16.1/way #84 64.3 16.1
  • Turn-inSilvermoon City 58.6, 70.8/way #2393 58.6 70.8
  • Turn-inOrgrimmar 54.3, 56.3/way #85 54.3 56.3
  • Objective areaOrgrimmar 54.3, 56.2/way #85 54.3 56.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormwind City map

Other quests whose map markers the client places on Stormwind City.

Getting there

Flight points closest to the quest’s turn-in marker on Stormwind City:

  • Stormwind, ElwynnAlliance · about 670 yards south
  • Goldshire, ElwynnAlliance · about 1,400 yards south-east
  • Flamestar Post, Burning SteppesAlliance and Horde · about 1,600 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 17,500 yards north (on the Silvermoon City map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Lorewalking: Loa

Part 7 of 27.

Previous: The King's Gambit · Next: To Speak With Har'koa

  1. 2The Warpack
  2. 3Heretics
  3. 4The Full Prophecy
  4. 5City of Gold
  5. 6The King's Gambit
  6. 7Lorewalking: Death of the Drakkari Loa
  7. 8To Speak With Har'koa
  8. 9But First My Offspring
  9. 10Spirit of Rhunok
  10. 11My Prophet, My Enemy
  11. 12An End to the Suffering
  12. 13Rampage

Showing steps 2 to 13 of 27.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The King's GambitZuldazar · Level 10-60

    Atal'Dazar is the tomb of kings. MY kings. My greatest followers. I will taste Zul's flesh before this day is done. Come, <name>, keep up. Our prey has neither the strength nor the numbers to block this entrance. Let us crush this heretic.

After this quest

Taken from the storyline's own step order.

  • To Speak With Har'koaZul'Drak · Level 20-30

    The gods have spoken, <name>. We now know what you must do. You must now go to the Altar of Har'koa to the southeast and speak with the leopard goddess.

The storyline at a glance

Lorewalking: Loa has 27 steps, from Lorewalking: The Loa of Kings to Avatar of Mueh'zala.

Maps its steps are placed on (steps per map): Zul'Drak (8), Swamp of Sorrows (5), Echo Isles (5), Dornogal (4).

Steps of this storyline count toward:

Other storylines on the Dornogal map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.