So I think i figured out this quest (or it was fixed?) Basically after you talk with him turn back to exit but dont go forward those 120lvl mobs just turn left where you can find mobs on your lvl and there is your way to go. There are 2 packs of them and after them you can turn quest there to Rastakhan.
Quest
The King's Gambit
A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.
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- Take quest from Rezan and he starts to move into the Atal'Dazor
- Talk to the king
- Escape the Atal'Dazor
Just follow the king and run to the right side.
You will see stairs up. (not the same stairs you came from)Initially mobs were bugged and hit kinda hard, can kill you in 3-4 shots.
Don't try to fight them if that is still the case. Just run throughUpdated video: https://www.youtube.com/watch?v=TZ4wjNTwHhc
The final quest of the March of the Loa questchain of The Throne of Zuldazar <= more info inside or look under the spoiler.
You will get the achievement at this point.Spoiler
Quest before this questchain is Mistress of Lies78March of the Loa[npc=129757][zone=9028] Dungeonhttps://youtu.be/T7P8bnRxqr879March of the Loa[npc=129757]300 ilvl Azerite Armorhttps://youtu.be/_xDS476T4mk
Id column is approximate quest № In Zuldazar sroryline
# is additional ordering info. Can take multiple quests at the same time if you see number there
The Throne of Zuldazar <= for more info about order
That's how I finally completed this wonderful (not) quest:
1. Talked to the King.
2. Waited a bit while he spoke his line "dafaq is dis mon... dis is not Rezan, mon..."
3. Mounted up (or rather shifted into travel form as a drood)
4. Ran straight to the Gonk, not stopping, not waiting for king, not fighting anything.
I got lucky that mobs didn't dismount/confuse me.Another problem w/ this quest is that you can be easily insta-gibbed by not your Gonk's Deathwall aura, but by someone else's Gonk's aura, so watch out if another poor soul tries to complete this.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49426))
Requirements
Read from the Blizzard quest API.
What to do
Description
Atal'Dazar is the tomb of kings. MY kings. My greatest followers. I will taste Zul's flesh before this day is done. Come, {name}, keep up. Our prey has neither the strength nor the numbers to block this entrance. Let us crush this heretic.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #862 42.7 37.7
Coordinates
- Turn-inZuldazar 42.7, 37.7
/way #862 42.7 37.7 - Objective areaZuldazar 42.1, 39.5
/way #862 42.1 39.5 - Objective areaZuldazar 43.7, 39.4
/way #862 43.7 39.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- Vol'jin, Son of Sen'jin about 140 yards
- Honoring a True Leader about 260 yards
- Atal'Dazar: Ashes of a Warchief about 330 yards
- Gorilla Warfare about 920 yards
- Fly Out to Meet Them about 1,000 yards
- Kaja'mite Ore Bust about 1,050 yards
- King Da'ka about 1,050 yards
- Honor the Flame about 1,070 yards
- Ghost Busting about 1,080 yards
- Breaking The Food Chain about 1,080 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- Atal'Dazar, Zuldazar
- Temple of the Prophet, Zuldazar
- Garden of the Loa, Zuldazar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 47 comments
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Other quests on the Zuldazar map
Storyline
March of the Loa
Part 6 of 6.
Previous: City of Gold
- 1Hunting Zul
- 2The Warpack
- 3Heretics
- 4The Full Prophecy
- 5City of Gold
- 6The King's Gambit
Also part of: Unrest in Zuldazar (part 77 of 81), Lorewalking: Loa (part 6 of 27).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- City of Gold
Rezan and Rastakhan did not wait for us. Dey are marching up de mountain to Atal'Dazar, de City of Gold. You, Loti, and I need to catch up quick and give dem some air support. Hop aboard.
Also counted by The Throne of Zuldazar
Its criteria name 8 quests; others include:
- Gonk, Lord of the Pack
- Pa'ku, Master of Winds
- Mistress of Lies
- To Sacrifice a Loa
- The Prophet's Ploy
- False Prophecies
- Royal Report
The storyline at a glance
March of the Loa has 6 steps, from Hunting Zul to The King's Gambit.
Maps its steps are placed on (steps per map): Zuldazar (5), Dazar'alor (1).
Other storylines on the Zuldazar map
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
- Mole Machinations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- The Throne of Zuldazar: its criteria name 8 quests, this one included.