Among the more obvious Arthurian themes of this entire little area, this was definitely one of the more obscure ones. The name is definitely taken from Ysbaddaden, the giant antagonist of the story "Culhwch and Olwen" of the wider Arthur saga circle.
Quest
Lord of the Giants
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you ever get confused as I, you unlock the appearances from this quest's rewards after completing the chain, not when you get the pieces from this quest.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79561))
What to do
Description
Can tell you not new to questing. Fell many beasts in your time, am sure, like good knight must. Greasebaddaden, king of giant slimes, lair nearby. Perfect chance to prove valor to court! Has giant fork jammed in head, can't miss. You know what do.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2214 66.8 78.5
Coordinates
- Turn-inThe Ringing Deeps 66.8, 78.5
/way #2214 66.8 78.5 - Objective areaThe Ringing Deeps 68.2, 84.6
/way #2214 68.2 84.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- Mixed Messages about 160 yards
- When Opportunity Explodes about 280 yards
- Bloodletting about 340 yards
- Good Honest Work about 380 yards
- Hostile Work Environment about 410 yards
- Order of Magnitude about 410 yards
- Into the Gutter about 410 yards
- Miner Investigations about 420 yards
- Paranoia Prevention about 440 yards
- Snitches Get Stitches about 440 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Gutterville, The Ringing Deeps
- Opportunity Point, The Ringing Deeps
- Camp Murroch, The Ringing Deeps
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The Verdigrease Knight
Part 3 of 8.
Previous: Squire's Spurs · Next: Biological Quintainment
- 1The Verdigrease Knight
- 2Squire's Spurs
- 3Lord of the Giants
- 4Biological Quintainment
- 5The Holey Grail
- 6The Shovel in the Stone
- 7The Verdigrease Knight Returns
- 8Lady of the Lake
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Squire's Spurs
You come to Campalot to pledge fealty? Become Knight of the Brown Table? Not have look of tenderfoot, but even bravest knight start as squire. Earn spurs. Learn humility. Prove you have learned it in same way. See what can do to help around castle. Might be good example to other squires, too.
After this quest
Taken from the storyline's own step order.
- Biological Quintainment
Have earned spurs, now time use them! Slimes run off with joust dummies, but that just make for moving target. Better practice! Mount noble mole steed by gate, get eye with lance, ride down slime. Important skill for any knight, yes.
The storyline at a glance
The Verdigrease Knight has 8 steps, from The Verdigrease Knight to Lady of the Lake.
Maps its steps are placed on (steps per map): The Ringing Deeps (8).
Steps of this storyline count toward:
Other storylines on The Ringing Deeps map
- By Candlelight
- Trust Issues
- Kobold Culture and Integration
- The Machines March to War
- Fearbreaker
- Dark Revelations
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.