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Quest

Lord of the Giants

A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Palemoon+6via Wowhead (opens the original comment in a new tab)

Among the more obvious Arthurian themes of this entire little area, this was definitely one of the more obscure ones. The name is definitely taken from Ysbaddaden, the giant antagonist of the story "Culhwch and Olwen" of the wider Arthur saga circle.

That is every comment on this page.

Quest facts

LevelLevel 80
Quest ID79561

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79561))

What to do

StorylineThe Verdigrease Knight, step 3 of 8
Rewards61g 96s, 14,700 XP

Description

Can tell you not new to questing. Fell many beasts in your time, am sure, like good knight must. Greasebaddaden, king of giant slimes, lair nearby. Perfect chance to prove valor to court! Has giant fork jammed in head, can't miss. You know what do.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Ringing Deeps Quest turn-in 2 mapped points
The Ringing Deeps map showing where to go for Lord of the GiantsTurn-inObjective area

In-game waypoint: /way #2214 66.8 78.5

Coordinates

  • Turn-inThe Ringing Deeps 66.8, 78.5/way #2214 66.8 78.5
  • Objective areaThe Ringing Deeps 68.2, 84.6/way #2214 68.2 84.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Ringing Deeps map

Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Ringing Deeps:

  • Gutterville, The Ringing DeepsAlliance and Horde · about 410 yards south-east
  • Opportunity Point, The Ringing DeepsAlliance and Horde · about 450 yards west
  • Camp Murroch, The Ringing DeepsAlliance and Horde · about 1,200 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 310 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money61 gold96 silver
Experience14,700 XP

Storyline

The Verdigrease Knight

Part 3 of 8.

Previous: Squire's Spurs · Next: Biological Quintainment

  1. 1The Verdigrease Knight
  2. 2Squire's Spurs
  3. 3Lord of the Giants
  4. 4Biological Quintainment
  5. 5The Holey Grail
  6. 6The Shovel in the Stone
  7. 7The Verdigrease Knight Returns
  8. 8Lady of the Lake

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Squire's SpursThe Ringing Deeps · Level 80

    You come to Campalot to pledge fealty? Become Knight of the Brown Table? Not have look of tenderfoot, but even bravest knight start as squire. Earn spurs. Learn humility. Prove you have learned it in same way. See what can do to help around castle. Might be good example to other squires, too.

After this quest

Taken from the storyline's own step order.

  • Biological QuintainmentThe Ringing Deeps · Level 80

    Have earned spurs, now time use them! Slimes run off with joust dummies, but that just make for moving target. Better practice! Mount noble mole steed by gate, get eye with lance, ride down slime. Important skill for any knight, yes.

The storyline at a glance

The Verdigrease Knight has 8 steps, from The Verdigrease Knight to Lady of the Lake.

Maps its steps are placed on (steps per map): The Ringing Deeps (8).

Steps of this storyline count toward:

Other storylines on The Ringing Deeps map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.