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Quest

Madness

A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 30-35
Quest ID26549

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26549))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

Our last two negotiators haven't returned from speaking with the Dragonmaw Warchief. I think we might need to flex a little bit of muscle. This time, I want YOU to accompany the negotiator. Their Warchief might think twice once he realizes the Horde is full of battle-hardened heroes like yourself. Simply escort our negotiator into the main hold in the center of Dragonmaw Port and look menacing.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Twilight Highlands Quest turn-in 3 mapped points
Twilight Highlands map showing where to go for MadnessTurn-inObjective areaObjective area

In-game waypoint: /way #241 76.6 49.4

Coordinates

  • Turn-inTwilight Highlands 76.6, 49.4/way #241 76.6 49.4
  • Objective areaTwilight Highlands 75.3, 54.2/way #241 75.3 54.2
  • Objective areaTwilight Highlands 78.8, 51.9/way #241 78.8 51.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Twilight Highlands map

Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Twilight Highlands:

  • Dragonmaw Port, Twilight HighlandsHorde · about 190 yards south-west
  • The Krazzworks, Twilight HighlandsHorde · about 1,100 yards north
  • Bloodgulch, Twilight HighlandsHorde · about 1,200 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 180 yards south
  • Objective areaabout 150 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money13 gold74 silver
Experience4,800 XP
ReputationOrgrimmar +250

Reward details

Reputation: Orgrimmar +250

Founded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar.

Reputation group: Horde.

Other quests in Twilight Highlands that reward Orgrimmar reputation: Emergency Aid (+150), Stalled Negotiations (+75), Dangerous Compassion (+75), Muddied Waters (+250), Securing the Beach Head (+10), Cementing Our Victory (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Twilight Highlands

Part 66 of 236.

Previous: Stalled Negotiations · Next: Negotiations Terminated

  1. 61Twilight Skies
  2. 62Twilight Skies
  3. 63Emergency Aid
  4. 64Dangerous Compassion
  5. 65Stalled Negotiations
  6. 66Madness
  7. 67Negotiations Terminated
  8. 68You Say You Want a Revolution
  9. 69Insurrection
  10. 70Death to Mor'ghor
  11. 71Securing the Beach Head
  12. 72Muddied Waters

Showing steps 61 to 72 of 236.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Stalled NegotiationsTwilight Highlands · Level 30-35

    The Warchief's whereabouts are unknown! But we have to keep his plan moving forward. <name>, you look like you can get things done. Our negotiations with the Dragonmaw have stalled. Their Warchief is... not what we expected. I need you to go in there and get negotiations back on track.

After this quest

Taken from the storyline's own step order.

  • Negotiations TerminatedTwilight Highlands · Level 30-35

    Go now, go back to your fleet. Tell them what kind of a monster claims authority over the Dragonmaw. Our "Warchief" is a traitor to his blood. Since his return from Outland he reeks of demon and leads what remains of our clan to ruin.

The storyline at a glance

Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.

Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).

Steps of this storyline count toward:

Other storylines on the Twilight Highlands map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.