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Quest

Mecha Gone

A World of Warcraft quest in Elwynn Forest. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 60
Quest ID63506

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(63506))

What to do

WhereElwynn Forest, around 32.5, 54.8
StorylineA Tour de Farce, step 2 of 6

Description

Now this... This is what I wanted to see! A place filled with industry, technology, and that strange and exotic material... Metal! Why, most of these little people appear to be made of it. Oh! Some of the animals are entirely metal as well! How delightful! I wish to see more. You are a native of this world, {name}, guide us-- But, wait! One must be properly dressed for such a task. We shall fix that! And then... <Renard flings out a dramatic paw.>The Tour!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Elwynn Forest Objective area 1 mapped point
Elwynn Forest map showing where to go for Mecha GoneObjective area

In-game waypoint: /way #37 32.5 54.8

Coordinates

  • Objective areaElwynn Forest 32.5, 54.8/way #37 32.5 54.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Elwynn Forest map

Quests whose map markers the client places closest to this one on Elwynn Forest, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s first objective area marker on Elwynn Forest:

  • Stormwind, ElwynnAlliance · about 380 yards north
  • Goldshire, ElwynnAlliance · about 390 yards south-east
  • Furlbrow's Pumpkin Farm, WestfallAlliance · about 1,100 yards south-west
  • Flamestar Post, Burning SteppesAlliance and Horde · about 1,800 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

A Tour de Farce

Part 2 of 6.

Previous: An Engraved Invitation · Next: Road Trip!

  1. 1An Engraved Invitation
  2. 2Mecha Gone
  3. 3Road Trip!
  4. 4Into the Woods Without Delay
  5. 5Hi, Mountain!
  6. 6Big Finish

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • An Engraved InvitationArdenweald · Level 60

    <The fox kit sits on his haunches and pulls out an elaborate winged scroll from seemingly nowhere. He expectantly waits for you to read it.>

After this quest

Taken from the storyline's own step order.

  • Road Trip!Ardenweald · Level 60

    I have heard of a magical floating city called "Dalaran." It sounds fun! Our fabulous tour will head there next! <Renard pauses a moment, a paw brushing his bushy moustache.> It occurs to me we seem to be skipping over much of this world by always using portals. Let us make it a road trip this time!

The storyline at a glance

A Tour de Farce has 6 steps, from An Engraved Invitation to Big Finish.

Maps its steps are placed on (steps per map): Ardenweald (1), Elwynn Forest (1).

Other storylines on the Elwynn Forest map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.