Panderia REMIX
If you get ported back to the boat and can't get back down, GO TO THE EDGE AND MOUNT UP....FLY STRAIGHT OUT AND THEN DOWN....good luck!
Hope this helps from someone who deleted a few toons.
Quest
No Plan Survives Contact with the Enemy
A World of Warcraft quest in The Jade Forest. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Level 11 timerunning character here, no flying unlocked, kept getting ported back every 20-30 seconds or so. First time it happened, the toy "whispers of Rai'vosh" worked - but the drop was too high, toy ran out and a gard landing left me at less than 5% of my health. To my surprise, second time it happened I used a flying mount, and at level 11 it worked - just be sure to get quite a distance away from the Skyfire before going down to land, otherwise it ports you back again. (Took a few tries, only when I was all the way on the farthest edge of the island there was no annoying porting back.)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(30069))
Requirements
Read from the Blizzard quest API.
What to do
Description
Quickly and quietly; that's how SI:7 prefers to operate. That was the plan, at least. Rell Nightwind is already inside Garrosh'ar Point looking for signs of Anduin and Taylor, but it's getting hot in there and he needs support. Fight yer way through these dogs and find Rell!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #371 45.3 95.0
Coordinates
- Turn-inThe Jade Forest 45.3, 95.0
/way #371 45.3 95.0 - Objective area (centre of the marked area)The Jade Forest 44.3, 92.6
/way #371 44.3 92.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Jade Forest map
- Mists of Pandaria: Onward to Adventure in Pandaria about 460 yards
- Orchard-Supplied Hardware about 890 yards
- Spitfire about 890 yards
- Defiance about 900 yards
- Rally the Survivors about 900 yards
- Unbound about 1,020 yards
- Maul Gormal about 1,020 yards
- The Splintered Path about 1,020 yards
- Journey to the East about 1,860 yards
- The Monkey King's Challenge about 1,860 yards
Quests whose map markers the client places closest to this one on The Jade Forest, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on The Jade Forest:
- Paw'Don Village, Jade Forest
- Lion's Landing, Krasarang Wilds
- Pearlfin Village, Jade Forest
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
A reference to the book written by a German Field Marshal - Moltke the Elder - which is titled "Theory of War" in which the summarized thesis contains the famous following line: "No plan survives contact with the enemy."
Other quests on the Jade Forest map
Storyline
The Jade Forest, Paw'don Village
Part 5 of 19.
Previous: Touching Ground · Next: Welcome Wagons
- 1The King's Command
- 2The Mission
- 3Unleash Hell
- 4Touching Ground
- 5No Plan Survives Contact with the Enemy
- 6Welcome Wagons
- 7The Right Tool For The Job
- 8Envoy of the Alliance
- 9The Cost of War
- 10Pillaging Peons
- 11Critical Condition
- 12Priorities!
Showing steps 1 to 12 of 19.
Also part of: The Jade Forest (part 3 of 88), Mists of Pandaria (part 5 of 19).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Touching Ground
Their town is burning and their men are scattered and broken. I need every available man on the ground NOW to finish them off. Grab one of the parachutes on the edge of the ship and get down there!
After this quest
Taken from the storyline's own step order.
- Welcome Wagons
Did you see the size of those war wagons? They're packing so many explosives, I cannae tell if the Horde is here to take over this continent or just blow it out of the sea! We need to neutralize those wagons before they leave Garrosh'ar Point. Here, take me pocket flares.
The storyline at a glance
The Jade Forest, Paw'don Village has 19 steps, from The King's Command to Onward and Inward.
Maps its steps are placed on (steps per map): The Jade Forest (18), Stormwind City (1).
Steps of this storyline count toward:
Other storylines on The Jade Forest map
- The Jade Forest, Dawn's Blossom & Tian Monastery & Nectarbreeze Village
- The Jade Forest, Greenstone Quarry & Terrace of Ten Thunders & The Jade Serpent
- The Jade Forest, Strange Bedfellows & Grookin Hill
- The Jade Forest, The White Pawn & Pearlfin Village
- Order of the Cloud Serpent
- The Jade Forest, The Waterspeaking Ceremony
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.