Requesting to raise the requirement from 80 to 1000 kills pls.
Quest
Off The Wall
A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The sound this thing makes when fired is strangely satisfying...
DON'T.
Don't complete this quest if you are an horde [class=4] and wants to farm [item=63349], you'll regret it.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28591))
Requirements
Read from the Blizzard quest API.
What to do
Description
You look like a man who likes some action. Get on one of those turrets and lay waste to their defenses on the wall. Be quick about it, will you? Before we go up in a big ball of fire preferably.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #241 81.2 70.5
Coordinates
- Turn-inTwilight Highlands 81.2, 70.5
/way #241 81.2 70.5 - Objective area (centre of the marked area)Twilight Highlands 80.0, 75.6
/way #241 80.0 75.6 - Objective areaTwilight Highlands 82.1, 80.0
/way #241 82.1 80.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Twilight Highlands map
- More Doom about 1,520 yards
- Xal'atath's Proven Faithful about 1,530 yards
- Twilight's Dawn about 1,690 yards
- The Twilight Highlands about 1,690 yards
- Cult It Out about 1,690 yards
- Disrupt the Call about 1,690 yards
- Honor the Flame about 1,710 yards
- Where Are the Workers? about 1,820 yards
- A Little Goodwill about 1,820 yards
- Worthwhile Repairs about 1,820 yards
Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Twilight Highlands:
- Dragonmaw Port, Twilight Highlands
- Bloodgulch, Twilight Highlands
- Crushblow, Twilight Highlands
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Twilight Highlands map
Reward details
Reputation: Bilgewater Cartel +250
Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.
Reputation group: Horde.
Other quests in Twilight Highlands that reward Bilgewater Cartel reputation: Patchwork Command (+75), Shells on the Sea Shore (+250), Blast Him! (+250), Mo' Better Shredder (+250), Precious Goods (+250), Easy Pickings (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Twilight Highlands
Part 87 of 236.
Previous: Reprisal · Next: Parting Packages
- 82Quality Construction
- 83Wildhammer Infestation
- 84Pool Pony Rescue
- 85Everything But the Kitchen Sink
- 86Reprisal
- 87Off The Wall
- 88Parting Packages
- 89Of Utmost Importance
- 90Highbank, Crybank
- 91Krazz Works!
- 92The Northern Flank
- 93Blood in the Surf
Showing steps 82 to 93 of 236.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Reprisal
I happen to know some Alliance scum that have somethin' coming to them. And they have something that belongs to us. I've authorized an all out assault on Highbank. Board the Skyshredder and join the assault. Patch will fill you in on the details as you arrive.
After this quest
Taken from the storyline's own step order.
- Parting Packages
I'm sure Patch has some grand scheme in mind, but this wouldn't be an assault if we didn't leave some explosive presents behind. Get down there and plant some of these explosives on the boat, in the keep entrance, and in one of those northern towers. That should be enough to leave them reeling.
The storyline at a glance
Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.
Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).
Steps of this storyline count toward:
Other storylines on the Twilight Highlands map
- Allies of the Horde: Vulpera
- The Cult Within
- In the Shadow of Crimson Wings
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.