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Quest

Blast Him!

A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
peoriapeg+5via Wowhead (opens the original comment in a new tab)

You guys are full of it. As a clothie this is difficult! - if you keep running you have no idea where the blasts will be, he slows you so you can't get back to the next blast and the hits don't do all that much damage to him unless you have him in the middle of them. Can't use pet 'cause he will stay with the pet instead of following you. Died twice.

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Quest facts

LevelLevel 30-35
Quest ID27606

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27606))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineTwilight Highlands, step 95 of 236

Description

Let's go fishing, {name}! Now that the mortars are ready, we can take out the leader of this invasion. Fathom-Lord Heth'Jatar rules over the Blackscale warrior caste. Go to the Heth'Jatari Banners just northeast of here and honk this conch shell. It's like a dog-whistle. For fish. When Heth'Jartar shows up, I'll order the mortars to concentrate fire. You'll see the targets of the incoming shells. Lure Heth'Jatar into our mortar fire and pummel him into submission!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Twilight Highlands Quest turn-in 2 mapped points
Twilight Highlands map showing where to go for Blast Him!Turn-inObjective area

In-game waypoint: /way #241 70.3 43.4

Coordinates

  • Turn-inTwilight Highlands 70.3, 43.4/way #241 70.3 43.4
  • Objective areaTwilight Highlands 71.7, 41.9/way #241 71.7 41.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Twilight Highlands map

Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Twilight Highlands:

  • Dragonmaw Port, Twilight HighlandsHorde · about 380 yards south-east
  • Bloodgulch, Twilight HighlandsHorde · about 860 yards west
  • The Krazzworks, Twilight HighlandsHorde · about 940 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 90 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money13 gold74 silver
Experience4,800 XP
ReputationBilgewater Cartel +250, Dragonmaw Clan +250

Reward details

Pick one of these

TypeLeather Hands
Item level36
BindingBinds when picked up
Armor7
Stats+6 Agility or Intellect, +9 Stamina, +7 Haste, +5 Mastery
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for25 gold51 silver
TypeMail Waist
Item level36
BindingBinds when picked up
Armor10
Stats+6 Agility or Intellect, +9 Stamina, +5 Critical Strike, +7 Mastery
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for25 gold42 silver
TypeCloth Wrist
Item level36
BindingBinds when picked up
Armor3
Stats+4 Intellect, +7 Stamina, +4 Versatility, +4 Haste
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for25 gold60 silver

Reputation: Bilgewater Cartel +250

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in Twilight Highlands that reward Bilgewater Cartel reputation: Patchwork Command (+75), Shells on the Sea Shore (+250), Mo' Better Shredder (+250), Precious Goods (+250), Easy Pickings (+250), If The Key Fits (+250).

Reputation: Dragonmaw Clan +250

This wayward orc clan was once empowered by Deathwing himself to enslave red dragons, including Alexstrasza. Currently less numerous and powerful, the Dragonmaw make their home in the Twilight Highlands.

Reputation group: Cataclysm.

Other quests in Twilight Highlands that reward Dragonmaw Clan reputation: You Say You Want a Revolution (+250), Insurrection (+500), Death to Mor'ghor (+1,750), Ogres & Ettins (+250), Move the Mountain (+250), Signal the Attack (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Twilight Highlands

Part 95 of 236.

Previous: Shells on the Sea Shore · Next: Narkrall, the Drake-Tamer

  1. 90Highbank, Crybank
  2. 91Krazz Works!
  3. 92The Northern Flank
  4. 93Blood in the Surf
  5. 94Shells on the Sea Shore
  6. 95Blast Him!
  7. 96Narkrall, the Drake-Tamer
  8. 97Crushing the Wildhammer
  9. 98Total War
  10. 99War Forage
  11. 100Drag 'em Down
  12. 101Paint it Black

Showing steps 90 to 101 of 236.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Shells on the Sea ShoreTwilight Highlands · Level 30-35

    I salvaged these mortars from the wreck of our airship when she detonated above Dragonmaw Port. But ammunition is in short supply! While you're running along the beach, do me a favor and pick up any unexploded mortar shells you find.

After this quest

Taken from the storyline's own step order.

  • Narkrall, the Drake-TamerTwilight Highlands · Level 30-35

    <name>, the stronghold at Bloodgulch is the heart of the Dragonmaw empire in the Highlands. It is just up the river. Narkrall Rakeclaw is using his considerable power to amass a wing of drake-riders there. For the Dragonmaw to succeed, Bloodgulch must succeed. Go to Narkrall and make sure it is so.

The storyline at a glance

Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.

Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).

Steps of this storyline count toward:

Other storylines on the Twilight Highlands map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.