Sometimes I actually read the quests dialog and did so in this quest. Before I finished reading she turned and ran and I could not accept the quest. I chased her and then she faded. I was baffled.
( Guess I should have accepted and read it in my log.)
Anyway I found her in the camp at 76.6, 49.4.
Just an fyi for slow readers.
Quest
Negotiations Terminated
A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
ty. that was just what i came here for lol. i think they need to make her stay still a little longer.
Apparently Blizz doesn't want people to actually read their quests... Thanks for the info. edit: for those not using Coords, its the building the negotiator mentions, with the Medicine man for Emergency Aid
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26608))
Requirements
Read from the Blizzard quest API.
What to do
Description
Go now, go back to your fleet. Tell them what kind of a monster claims authority over the Dragonmaw. Our "Warchief" is a traitor to his blood. Since his return from Outland he reeks of demon and leads what remains of our clan to ruin. Help rid the Dragonmaw of Mor'ghor, and those of us with pure blood will be your allies forever. This I can promise.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #241 82.5 49.8
Coordinates
- Turn-inTwilight Highlands 82.5, 49.8
/way #241 82.5 49.8 - Objective areaTwilight Highlands 75.3, 54.9
/way #241 75.3 54.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Twilight Highlands map
- Honor the Flame about 1,550 yards
- More Doom about 1,740 yards
- Xal'atath's Proven Faithful about 1,760 yards
- Where Are the Workers? about 1,970 yards
- A Little Goodwill about 1,970 yards
- Worthwhile Repairs about 1,970 yards
- Peon Promotions! about 1,970 yards
- Desecrate this Fire! about 2,010 yards
- Twilight's Dawn about 2,030 yards
- The Twilight Highlands about 2,030 yards
Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Twilight Highlands:
- Dragonmaw Port, Twilight Highlands
- The Krazzworks, Twilight Highlands
- Bloodgulch, Twilight Highlands
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Twilight Highlands map
Storyline
Twilight Highlands
Part 67 of 236.
Previous: Madness · Next: You Say You Want a Revolution
- 62Twilight Skies
- 63Emergency Aid
- 64Dangerous Compassion
- 65Stalled Negotiations
- 66Madness
- 67Negotiations Terminated
- 68You Say You Want a Revolution
- 69Insurrection
- 70Death to Mor'ghor
- 71Securing the Beach Head
- 72Muddied Waters
- 73Cementing Our Victory
Showing steps 62 to 73 of 236.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Madness
Our last two negotiators haven't returned from speaking with the Dragonmaw Warchief. I think we might need to flex a little bit of muscle. This time, I want YOU to accompany the negotiator. Their Warchief might think twice once he realizes the Horde is full of battle-hardened heroes like yourself.
After this quest
Taken from the storyline's own step order.
- You Say You Want a Revolution
If what you say is true, <name>, then we have friends within the Dragonmaw Clan. We can support an insurgency from within their ranks and avoid a lot of bloodshed on both sides. I can help, but the most dangerous part is up to you. My Axebite Warriors will launch an offensive on the shores.
The storyline at a glance
Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.
Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).
Steps of this storyline count toward:
Other storylines on the Twilight Highlands map
- Allies of the Horde: Vulpera
- The Cult Within
- In the Shadow of Crimson Wings
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.