Quest
Orders of Magnitude
Quest facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(45098))
Requirements
Read from the Blizzard quest API.
Description
We've come across an alarming number of unauthorized orders for war munitions in the past few days, including an advanced long-range targeting device and a large amount of military grade explosives. The targeting device in particular was ordered from Mux Manascrambler - he's something of a master of tracking technology. Head out to his shop in Gadgetzan and see if you can obtain the identity of the buyer. We have to get to the bottom of this before those goods are put to use.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inTanaris 52.4, 28.3
/way #71 52.4 28.3 - Objective areaDalaran 23.0, 38.2
/way #627 23.0 38.2 - Objective areaDalaran 28.6, 47.7
/way #627 28.6 47.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tanaris map
- Thunderdrome: The Ginormus! about 50 yards
- Thunderdrome: Zumonga! about 50 yards
- Thunderdrome: Sarinexx! about 50 yards
- Thunderdrome: Grudge Match! about 50 yards
- Warbands: Warbanding Together about 70 yards
- Warbands: Rift Reader about 70 yards
- Warbands: Space Ghosts by the Coast about 70 yards
- Warbands: Spacetime is Money about 70 yards
- Seaside Salvage about 80 yards
- Puddle Stomping about 80 yards
Quests whose map markers the client places closest to this one on Tanaris, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Tanaris:
- Gadgetzan, Tanaris
- Fizzle & Pozzik's Speedbarge, Thousand Needles
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Suspicious Munitions
Part 1 of 7.
Next: Hot On The Trail
- 1Orders of Magnitude
- 2Hot On The Trail
- 3Signs of Madness
- 4Signs of Madness
- 5Before It's Too Late
- 6Imminent Launch
- 7Imminent Launch
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Hot On The Trail
Targeting device, eh? <Mux eyes you warily for a moment.> Yeah, I sold one. Never saw the guy's face, though. Real private fella. A punch card fell out of his pocket as he was leavin', though. I had one of my lackeys tail him out of town in one of my rocket cars to return it.
The storyline at a glance
Suspicious Munitions has 7 steps, from Orders of Magnitude to Imminent Launch.
Maps its steps are placed on (steps per map): Tanaris (5), Dalaran (2).
Other storylines on the Tanaris map
- Tanaris
- Warbanding Together
- Bronze Reconciliation
- Cataclysm Chromie Time Breadcrumbs
- Legion Engineering
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

