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Quest

Ore Under the Sea

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
251224+109via Wowhead (opens the original comment in a new tab)

My hunter needs this ore for the class hall quest line. But it isn't a miner. So I sent my level 107 rogue down to get some. Turns out, I can't even see the deposits to mine the ore. Looks like this is level 110 only. So don't waste time like I did by sending down a lower level character.

You can mine the ore on the character you have the quest on, even without mining as a profession.

So just go down and do it.

2
drndara+92via Wowhead (opens the original comment in a new tab)

Didn't need mining skill to mine Azure ore.

1. Didn't have near flight point so used portal from Shal'Aran to L.estate.
2. Used Rocfeather Skyhorn Kite to hit water
3. Approached from south on water strider, there were eels to kill.
4. Picked Shimmering Ancient Mana Cluster
5. Killing each eel would get lightning zap skill to do 500k dmg and stun enem
6.. There was rare Rok'nash, killed him 2 times.
7. Encountered 3-5 nagas total.
8. Used Flight Master's Whistle underwater to get back to closest FP
9. Continued questing.

Read all 30 on Wowhead ↗

Quest facts

LevelLevel 45
LocationTrueshot Lodge, Suramar
CategoryHunter Campaign
Quest ID42655

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42655))

Requirements

ClassHunter

Read from the Blizzard quest API.

Description

If we want to bring the fight to Hakkar, my rangers are going to need arrows and ammo that are capable of piercing the thick, magic-resistant hides of his hounds. There's a versatile smith in Dalaran who does incredible work with both bows and blades alike. He uses azure ore in his creations, which can only be found below sea level. Due to its proximity to leystone, the ore is often overlooked, but in an expert smith's hands, it can be smelted into something nearly indestructible.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Trueshot Lodge Quest turn-in no plotted point
Suramar Objective area 7 mapped points
Suramar map showing where to go for Ore Under the SeaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #680 80.6 70.1

Coordinates

  • Objective area (centre of the marked area)Suramar 77.9, 64.2/way #680 77.9 64.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Trueshot Lodge map

Quests whose map markers the client places closest to this one on Trueshot Lodge, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Trueshot Lodge:

  • Trueshot LodgeAlliance and Horde · about 120 yards south
  • Trueshot Lodge, HighmountainAlliance and Horde · about 120 yards south-west
  • Felbane Camp, HighmountainAlliance and Horde · about 460 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 4,700 yards south-east (on the Suramar map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Storyline

Watchers in the Wild III

Part 7 of 14.

Previous: Darkheart Thicket: Nightmare Oak · Next: Leading by Example

  1. 1Requesting Reinforcements
  2. 2Informing Our Allies
  3. 3The Missing Vessel
  4. 4Required Reagents
  5. 5Required Reagents
  6. 6Darkheart Thicket: Nightmare Oak
  7. 7Ore Under the Sea
  8. 8Leading by Example
  9. 9Azure Weaponry
  10. 10Meeting in Moonclaw Vale
  11. 11Delicate Enchantments
  12. 12Same Day Delivery
  13. 13Champion: Halduron Brightwing
  14. 14In Defense of Dalaran

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Darkheart Thicket: Nightmare OakLevel 45

    Blacksmith Kyriel is no stranger to the Farstriders. He has forged countless arrows for us in the past, using his knowledge of unique materials to help build better, stronger ammo. He's efficient and gifted, making the most of scarce materials.

After this quest

Taken from the storyline's own step order.

  • Leading by ExampleLevel 45

    We cannot let our current situation overshadow the Unseen Path's mission to protect the people of Azeroth. There are many in this world who could use our help. As our leader, you can set the example by aiding those in need.

The storyline at a glance

Watchers in the Wild III has 14 steps, from Requesting Reinforcements to In Defense of Dalaran.

Maps its steps are placed on (steps per map): Trueshot Lodge (12), Val'sharah (2).

Steps of this storyline count toward:

Other storylines on the Trueshot Lodge map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.