i have already done all this, this is the most awful questline in wow history, i feel like trapped and punished in a scenario that never ends
Quest
Recap: Fractured Visions
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This quest would be a good quest if it was just a re-"CAP", not a re-"DO" of quest line's we have already completed. Mabey like 3 video, one for the beginning, middle, and end, with voice overs explaining what happen in TWW. not this redo of old quests.
This is torture. Why we must suffer like this?
I thought its going to be bunch of important cutscenes. Nope. You get to do ALL the boring quests, AGAIN.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91864))
Description
All across Azeroth, many were having visions of a Radiant Song. Efforts to understand what seemed to be a warning centered on the heroes in Dalaran.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #84 64.2 16.7
Turn-inIn-game waypoint: /way #85 54.5 56.9
Coordinates
- Turn-inStormwind City 64.2, 16.7
/way #84 64.2 16.7 - Turn-inOrgrimmar 54.5, 56.9
/way #85 54.5 56.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormwind City map
- Stranger in a New Land
- Aiding the Dragon Isles
- Avoiding Blame
- The Cult Within
- Choose a Path
- A New Direction
- Where Legends are Made
- Invitation to the Spirit Festival
- Forward, to Adventure!
- Stranger in a Strange Land
Other quests whose map markers the client places on Stormwind City.
Getting there
Flight points closest to the quest’s turn-in marker on Stormwind City:
- Stormwind, Elwynn
- Goldshire, Elwynn
- Flamestar Post, Burning Steppes
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 72 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 72 on Wowhead.
Storyline
Catch Up: War Within: Wrapper 2
Part 1 of 23.
Next: Breach
- 1Recap: Fractured Visions
- 2Breach
- 3Rupture
- 4Departure
- 5Violent Impact
- 6Slay the Saboteurs
- 7Urgent Recovery
- 8Erratic Artifacts
- 9Shattered Spires
- 10Secure the Beach
- 11State of the Union
- 12The Fourth Seat
Showing steps 1 to 12 of 23.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Breach
As much as I'd love to hunt Xal'atath down, our first priority must be securing civilians. Rescue whoever you can and tell them to head to the landing nearby. I'll find mages to teleport everyone to safety.
The storyline at a glance
Catch Up: War Within: Wrapper 2 has 23 steps, from Recap: Fractured Visions to Into the Machine.
Maps its steps are placed on (steps per map): Isle of Dorn (13), The Ringing Deeps (6), Dalaran (2), Valdrakken (1).
Steps of this storyline count toward:
Other storylines on the Valdrakken map
- Valdrakken Accord Renown
- Professions Quest
- The Spark of Ingenuity
- Zaralek Cavern
- Thaldraszus
- Valdrakken, City of Dragons
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.