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Quest

Violent Impact

A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Lokiash+9via Wowhead (opens the original comment in a new tab)

As of 21 Jul my characters starting here have no way to free themselves of the rubble (two chars so far). No addons.
Mouse pointer does not change. Just clicking on it does nothing.
Reloading ui and relogging does not work.
I cannot cast any spells or hearth to escape.
Stuck under the rocks.

Read all 12 on Wowhead ↗

Quest facts

LevelLevel 70-73
Quest ID78529

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78529))

What to do

StorylineBreaking Point, step 1 of 10
Rewards28g 9s, 9,500 XP

Description

<Your vision swims as you slowly regain consciousness. Distant shouts and screams echo in your ringing ears. The last thing you remember is Dalaran, the great, floating city of magic, plummeting to the earth--then nothing but darkness. Mixed in with sounds of shouting and battle, you hear a strange, insectoid chittering. The nerubians were waiting for you. You must rejoin the fight, but first you need to free yourself from the crushing weight of the rubble piled atop you.>

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Isle of Dorn Quest turn-in 3 mapped points
Isle of Dorn map showing where to go for Violent ImpactTurn-inTurn-inObjective area

In-game waypoint: /way #2248 29.6 54.8

Coordinates

  • Turn-inIsle of Dorn 29.6, 54.8/way #2248 29.6 54.8
  • Objective areaIsle of Dorn 28.9, 54.5/way #2248 28.9 54.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Isle of Dorn map

Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Isle of Dorn:

  • Freywold Village, Isle of DornAlliance and Horde · about 1,400 yards south-east
  • Dornogal, Isle of DornAlliance and Horde · about 1,700 yards east
  • Rambleshire, Isle of DornAlliance and Horde · about 2,900 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 60 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold9 silver
Experience9,500 XP

Storyline

Breaking Point

Part 1 of 10.

Next: Slay the Saboteurs

  1. 1Violent Impact
  2. 2Slay the Saboteurs
  3. 3Urgent Recovery
  4. 4Erratic Artifacts
  5. 5Shattered Spires
  6. 6Secure the Beach
  7. 7To Dornogal
  8. 8They Come from Below
  9. 9Impossible Odds
  10. 10Isle of Dorn

Also part of: Dalaran Intro (part 16 of 17), Catch Up: War Within: Wrapper 2 (part 5 of 23).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Slay the SaboteursIsle of Dorn · Level 70-73

    The nerubians are everywhere, <name>. There are too many for all of them to be solely crash survivors. I've seen others burrowing up from the ground. This Queensguard Zirix was laying in wait here to overwhelm us. Let them know we are not easy prey. Cut them down!

The storyline at a glance

Breaking Point has 10 steps, from Violent Impact to Isle of Dorn.

Maps its steps are placed on (steps per map): Isle of Dorn (10).

Steps of this storyline count toward:

Other storylines on the Isle of Dorn map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.