Quest
Rise and Be Recognized
A World of Warcraft quest in Alterac Valley. Facts and objectives from the current retail game data.
Quest facts
The client quest POI data records no map location for this quest, so no map is shown.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(7168))
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Requirements
Read from the Blizzard quest API.
Description
Most do not live long enough to rise above their own mediocrity. You have proven yourself to be an exemplary soldier, {class}. The time has come. Present your insignia.
Reward details
Items you receive
Reputation: Stormpike Guard +250
The Stormpike Dwarves have set up residence in Alterac Valley, where they're locked in battle with the Frostwolf Orcs.
Reputation group: Alliance Forces.
Other quests in Alterac Valley that reward Stormpike Guard reputation: Begin the Attack! (+10), Master Ryson's All Seeing Eye (+150), Zinfizzlex's Portable Shredder Unit (+25), Alterac Valley Graveyards (+250), Towers and Bunkers (+250), The Quartermaster (+10).
Reputation: Ironforge +250
This Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni.
Reputation group: Alliance.
Other quests in Alterac Valley that reward Ironforge reputation: Irondeep Supplies (+25), More Armor Scraps (+10), Begin the Attack! (+10), Zinfizzlex's Portable Shredder Unit (+10), Ivus the Forest Lord (+10), Call of Air - Vipore's Fleet (+10).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Where this quest fits
Other quests with this name
This one: Alliance only · Alterac Valley · Level 1-90.
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.