Before you drink the Water of Vision, set your view distance and environmental detail to ultra and get ready for a beautiful view...
Quest
Rite of the Winds
A World of Warcraft quest in Camp Narache. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
After catching my breath from the fantastic view, I thought, jeez - I have to run down the mountain and all the way over there? I even considered jumping and spirit rezzing may be quicker. A nice surprise for us old timers and a beautiful way to bring us out of the starting zone. Without death. :)
Don't ride your Chauferred Mechano-Hog for this quest. Put your feet on the grass and walk. Climb the mountain path. The mesa is a metaphor for your climb to max level. If you rush it, you will miss the wonderful world around you.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24215))
Requirements
Read from the Blizzard quest API.
Description
Look, {name}. The rolling plains of Mulgore stretch before you: our home, the cradle of the Earth Mother. Here she provides us with all we could ever need, a peaceful and verdant land. This is what you will fight to protect. Your journey will take you far beyond her sheltering arms, to the farthest and cruelest regions of this world, and beyond. Below us is Bloodhoof Village. The first step on your true path begins now. Drink deep of the Water of Vision, and let the spirits guide you onward.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #7 47.6 59.6
Coordinates
- Turn-inMulgore 47.6, 59.6
/way #7 47.6 59.6 - Objective areaMulgore 41.2, 76.1
/way #7 41.2 76.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Mulgore map
- The Restless Earth same spot
- Sharing the Land about 30 yards
- Poison Water about 50 yards
- Winterhoof Cleansing about 50 yards
- Thunderhorn Totem about 50 yards
- Thunderhorn Cleansing about 50 yards
- Dangers of the Windfury about 60 yards
- Swoop Hunting about 70 yards
- Mazzranache about 110 yards
- Honor the Flame about 230 yards
Quests whose map markers the client places closest to this one on Mulgore, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Mulgore:
- Bloodhoof Village, Mulgore
- Thunder Bluff, Mulgore
- Vendetta Point, Southern Barrens
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 10 comments
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Reward details
Reputation: Thunder Bluff +150
Baine Bloodhoof leads his people, the proud Tauren, from this mighty Horde capital.
Reputation group: Horde.
Other quests in Camp Narache that reward Thunder Bluff reputation: Rite of Strength (+10), Stop the Thorncallers (+250), Rite of Courage (+250), Go to Adana (+25), The Battleboars (+250), Rite of Honor (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Red Cloud Mesa
Part 12 of 12.
Previous: Rites of the Earthmother
- 1The First Step
- 2Rite of Strength
- 3Our Tribe, Imprisoned
- 4Go to Adana
- 5Stop the Thorncallers
- 6Rite of Courage
- 7The Battleboars
- 8Feed of Evil
- 9Rite of Honor
- 10Last Rites, First Rites
- 11Rites of the Earthmother
- 12Rite of the Winds
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Rites of the Earthmother
Today, you have undertaken a rite of passage far more difficult than we ask of most of our youths. Be proud. Now, it is time for you to continue on your journey. To the west, beyond our burial ground, you will find a path winding up the mesa. Follow it to the top, and speak with Dyami Windsoar.
The storyline at a glance
Red Cloud Mesa has 12 steps, from The First Step to Rite of the Winds.
Maps its steps are placed on (steps per map): Camp Narache (11), Mulgore (1).
Other storylines on the Mulgore map
- Mulgore
- Tauren Heritage
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.