just in case ou died like I did cave entrance is at 37.65 33.56
Quest
Rite of Blood
A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You have to go deeper in the cave, cross the bridge and come close to Drogbar. There's a trap! [npc=97418] spawns and you have to fight for your life. During the fight Feltotem taurens incoming to join the fight assisting [npc=97418]. As you dont speak with Navarogg. If you die, you can find the entrance to the cave at 37.6 33.5 spot.
TomTom:
/way Highmountain 37.6 33.5 Cave entrace if deadRite of Blood — https://www.youtube.com/watch?v=O4GuHUJ-8sE
Nice to have known you while we did Ironbull :<
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39860))
What to do
Description
Oakin Ironbull vouches for you. He's capable, for a Rivermane. You also brought with you proof of your own strength, albeit rather inconclusive proof. Before we allow you to move freely within our territory, you must complete the Rite of Blood, which you have already begun. If you succeed--and I doubt you will--talk to me. Enter the depths of the cave. Defeat whatever foe appears and return to me.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #650 38.7 38.5
Coordinates
- Turn-inHighmountain 38.7, 38.5
/way #650 38.7 38.5 - Objective areaHighmountain 37.0, 39.3
/way #650 37.0 39.3 - Objective areaHighmountain 38.5, 35.4
/way #650 38.5 35.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Cave of the Blood Trial map
Other quests whose map markers the client places on Cave of the Blood Trial.
Getting there
Flight points closest to the quest’s turn-in marker on Cave of the Blood Trial:
- The Witchwood, Highmountain
- Felbane Camp, Highmountain
- Trueshot Lodge
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 28 comments
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Other quests on the Cave of the Blood Trial map
Reward details
Reputation: Highmountain Tribe +150
The Highmountain Tribe has dwindled in numbers over the years, and with the drogbar threat looming, seek new allies to save their homeland.
Reputation group: Legion.
Other quests in Highmountain that reward Highmountain Tribe reputation: Get to High Ground (+250), Rocs vs Eagles (+150), The Skyhorn Tribe (+10), Battle of Snowblind Mesa (+150), Secrets of Highmountain (+150), Grasp of the Underking (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Bloodtotem Tribe
Part 7 of 14.
Previous: Cave of the Blood Trial · Next: Rock Troll in a Hard Place
- 1The Bloodtotem Tribe
- 2Witch of the Wood
- 3Hags of a Feather
- 4I Have a Bad Feeling About This
- 5An Audience with Torok
- 6Cave of the Blood Trial
- 7Rite of Blood
- 8Rock Troll in a Hard Place
- 9Pet Rocks
- 10Stonedark Crystal
- 11They Will Pay With Blood
- 12Blood Debt
- 13Step into the Dark
- 14Unexpected Allies
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Cave of the Blood Trial
All Bloodtotem and distinguished guests must go through a trial of blood in the cavern beneath this outpost. I hope it's a good sign that they wish you to participate in this rite of passage.
After this quest
Taken from the storyline's own step order.
- Rock Troll in a Hard Place
We should leave this place while we have a chance. The Bloodtotem are amassing at their village to the north, and I believe they intend to kill my people. Let me know when you are ready to go, and I can take us to a safe place quickly.
The storyline at a glance
The Bloodtotem Tribe has 14 steps, from The Bloodtotem Tribe to Unexpected Allies.
Maps its steps are placed on (steps per map): Highmountain (14).
Steps of this storyline count toward:
Other storylines on the Highmountain map
- Legion Blacksmithing
- Rivermane Tribe
- Allies of the Horde: Highmountain
- Legion Leatherworking
- Snowblind Mesa
- The Fel Worm Menace
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.