So, there is another one of these quests with the same name but 31 Yellow Runes to destroy - I was not able to find that quest on Wowhead but I think they're all fundamentally the same.
The strategy is to click 2 runes adjacent to each other resulting in 3 runes to be lined up in a row, either horizontally or vertically, like Tic-Tac-Toe.
When 3 of the same runes line up in a row, they disappear and the runes above them drop into their place. Line up the yellow runes 3 in a row enough times to destroy the yellow runes, and voila!You can only swap runes that are next to each other (above, below, to the right or left of the rune), and only when that swap causes 3 runes to be in a row.
At first, or maybe even after several minutes, it might seem insoluble; it requires some patience; look for patterns.
Quest
Runelocked Chest
A World of Warcraft quest in Nazjatar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Turn west off the path at 60, 23 and enter the mini-palace. You will find the game on the balcony to the south. If you go all the way to the lower levels and jump in the water you will end up finding a pet battle: Frenzied Knifefang.
There are 18 Runelocked Chest World Quests.
Easy Runelocked Chest: Yellow
Easy Runelocked Chest: Red
Easy Runelocked Chest: Purple
Easy Runelocked Chest: Orange
Easy Runelocked Chest: Green
Easy Runelocked Chest: BlueMedium Runelocked Chest: Yellow
Medium Runelocked Chest: Red
Medium Runelocked Chest: Purple
Medium Runelocked Chest: Orange
Medium Runelocked Chest: Green
Medium Runelocked Chest: BlueHard Runelocked Chest: Yellow
Hard Runelocked Chest: Red
Hard Runelocked Chest: Purple
Hard Runelocked Chest: Orange
Hard Runelocked Chest: Green
Hard Runelocked Chest: BlueThese are part of the achievement "Puzzle Performer"
To unlock these World Quests you have to first find a Silver Knife
which can be found in any of the arcane chests in NazjatarThis puzzle game is optional, so if you don't like it, don't play it.
I personally like these quests. It gives me a break from killing.The mechanics work like this:
The game consists of a 8 x 8 grid which is composed of 6 different colored runes.
1] Click on any rune.
2] Click on any adjacent rune and those two runes will swap positions.
3] If, by swapping those two runes, you cause 3 runes in a row to all be of the same color, then those three runes will be destroyed.
4] If, by swapping those two runes, you do not cause 3 runes in a row to all be of the same color, then those two runes will swap back to the positions they were in and nothing happens.
5] An adjacent rune is considered to be to the left, right, up, or down.
6] A row can be left to right or up and down.
7] When runes are destroyed, each rune (and all the runes in that column above that rune) will fall downward.
8] If you cause more than 3 runes to be in the same row or column, then all of the runes of that color will be destroyed. So, for example, if you cause 4 runes to be the same color, all 4 of those runes will be destroyed.
9] If you get stuck, you can exit the game and restart it.
I personally have never gotten stuck, but one time for me the quest completed before I reached the goal. Apparently, that time, randomness left the puzzle unsolvable.10] To exit the game, click on the Arcane buff in the upper right of your screen.
The object of the game is to destroy a fixed number of runes of one particular color, but you can destroy as many runes of any color to keep changing the pattern of the grid.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(56009))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Purple runes destroyed x 19
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #1355 59.3 24.2
Coordinates
- Objective areaNazjatar 59.3, 24.2
/way #1355 59.3 24.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazjatar map
- A Blow to Morale about 140 yards
- Stolen Power about 170 yards
- Forbidden Rituals about 190 yards
- The Heart of the Water about 190 yards
- Extra Shiny about 200 yards
- The Dark Garden about 210 yards
- Arcane Cache about 280 yards
- Void Cache about 290 yards
- Break a Few Eggs about 350 yards
- A Bolt Hole about 360 yards
Quests whose map markers the client places closest to this one on Nazjatar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Nazjatar:
- The Tidal Conflux, Nazjatar
- Utama's Stand, Nazjatar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Where this quest fits
Other storylines on the Nazjatar map
- Welcome to Nazjatar
- Secrets in the Sea
- Turning the Tide
- Azshara's Trap
- Allies in Dark Places
- Making a Friend
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Puzzle Performer: its criteria name 21 quests, this one included.