After finishing this quest, the Lich King shows up to tell you who he wants recruited next, but The Ruined Kingdom requires 103 whereas you got this one at 101, so don't freak out if you can't accept anything in Acherus yet. Just come back at 103 and talk to Mograine.
Quest
Salanar the Horseman
A World of Warcraft quest in Acherus: The Ebon Hold. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
It's a mission in your scouting map in Acherus hall.!
This helped, as the LichKing still talked to me about it, but as I was 101 I didn't get the quest so I actually just went to Stromgarde, because I thought I'd get a quest there.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43539))
Requirements
Read from the Blizzard quest API.
Description
The Four Horsemen will need perfect steeds. This is no simple task. For the next step of our campaign, I have organized a mission to the Realm of Shadows. The goal of the mission is to find Salanar the Horseman, leader of the Dark Riders, and summon him to Acherus. The mission is currently waiting your assignment.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Acherus: The Ebon Hold map
- Advancing the War Effort same spot
- Steeds of the Damned same spot
- Aggregates of Anguish same spot
- The King Rises same spot
- The Zealot Rises same spot
- A Personal Request about 70 yards
- Champion: High Inquisitor Whitemane about 70 yards
- Champion: Thoras Trollbane about 70 yards
- Champion: Amal'thazad about 80 yards
- Eye of Azshara: The Frozen Soul about 80 yards
Quests whose map markers the client places closest to this one on Acherus: The Ebon Hold, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Acherus: The Ebon Hold:
- Acherus: The Ebon Hold
- Aalgen Point, Broken Shore
- Deliverance Point, Broken Shore
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 9 comments
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Storyline
The Ebon Blade
Part 15 of 15.
Previous: Tech It Up A Notch
- 1The Call To War
- 2A Pact of Necessity
- 3Plans and Preparations
- 4Our Next Move
- 5Return of the Four Horsemen
- 6The Firstborn Rises
- 7Rise, Champions
- 8Champion: Thassarian
- 9Champion: Nazgrim
- 10Called to Acherus
- 11Spread the Word
- 12Recruiting the Troops
- 13Troops in the Field
- 14Tech It Up A Notch
- 15Salanar the Horseman
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Tech It Up A Notch
Archivist Zubashi has been doing a great deal of research on the necropolis we call Acherus. Through his studies on the necropolis, he has located a number of potential improvements that can greatly increase the power of the Ebon Hold.
The storyline at a glance
The Ebon Blade has 15 steps, from The Call To War to Salanar the Horseman.
Maps its steps are placed on (steps per map): Acherus: The Ebon Hold (9), Dalaran (2), Azsuna (2), Durotar (1).
Other storylines on the Acherus: The Ebon Hold map
- The Four Horsemen II
- The Four Horsemen I
- The Four Horsemen III
- Class Mount: Death Knight
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.