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Quest

Stretch Your Wings

A World of Warcraft quest in The Forbidden Reach. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Thorwulf+23via Wowhead (opens the original comment in a new tab)

I was so stoked on my new drak until this quest. Soar launches me too high to hit the rings, I can't X to lower my flight like usual, and the speed up spell only has two uses and doesn't lower me low enough to hit the rings. This is incredibly aggravating. I've played WoW for years and am completely lost in the @#$%ing starting zone. What is going on with this user interface? How do I lower my soar? WTF

Read all 82 on Wowhead ↗

Quest facts

LevelLevel 10-60
Quest ID64873

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(64873))

Requirements

ClassEvoker

Read from the Blizzard quest API.

What to do

StorylineOld Weyrn Grounds, step 3 of 4
Rewards25g 74s, 8,150 XP

Description

I am heartened to see that so many escaped the War Creche. My own weyrn... was not as fortunate. <Emberthal stands in silence for a moment.> There are other creches throughout the Reach, filled with dracthyr in peril. Strong wings will be needed to reach them. Focus. Remember your training. Get a feel for the wind again. You must regain your strength and fly to the other creches. The time for rest is over.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Forbidden Reach Quest turn-in 16 mapped points
The Forbidden Reach map showing where to go for Stretch Your WingsTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2118 44.7 57.6

Coordinates

  • Turn-inThe Forbidden Reach 44.7, 57.6/way #2118 44.7 57.6
  • Objective areaThe Forbidden Reach 45.8, 54.7/way #2118 45.8 54.7
  • Objective areaThe Forbidden Reach 46.5, 52.9/way #2118 46.5 52.9
  • Objective areaThe Forbidden Reach 47.2, 51.1/way #2118 47.2 51.1
  • Objective areaThe Forbidden Reach 48.5, 48.5/way #2118 48.5 48.5
  • Objective areaThe Forbidden Reach 50.1, 45.9/way #2118 50.1 45.9
  • Objective areaThe Forbidden Reach 41.4, 48.2/way #2118 41.4 48.2
  • Objective areaThe Forbidden Reach 34.8, 49.7/way #2118 34.8 49.7
  • Objective areaThe Forbidden Reach 36.8, 49.3/way #2118 36.8 49.3
  • Objective areaThe Forbidden Reach 38.3, 49.0/way #2118 38.3 49.0
  • Objective areaThe Forbidden Reach 39.9, 48.5/way #2118 39.9 48.5
  • Objective areaThe Forbidden Reach 48.4, 47.2/way #2118 48.4 47.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Forbidden Reach map

Quests whose map markers the client places closest to this one on The Forbidden Reach, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 60 yards north-east
  • Objective areaabout 100 yards north-east
  • Objective areaabout 140 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Storyline

Old Weyrn Grounds

Part 3 of 4.

Previous: The Fire Within · Next: Train Like We Fight

  1. 1Arcane Intrusion
  2. 2The Fire Within
  3. 3Stretch Your Wings
  4. 4Train Like We Fight

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Fire WithinThe Forbidden Reach · Level 10-60

    You are an evoker, <name>. The best of the best. An elite soldier who has mastered the skills of each of our weyrns. I expect a lot of you. Your memories may be broken, but the might of dragons courses through your veins. Harness it. One of your most potent weapons is your breath attack.

After this quest

Taken from the storyline's own step order.

  • Train Like We FightThe Forbidden Reach · Level 10-60

    Jumping through hoops is helpful to get your bearings, but we train like we fight--relentlessly. Go ahead and try Soaring around the area until you feel you have mastered the technique. Of course you must be mindful of the local wildlife and keep an eye out for any potential threats.

The storyline at a glance

Old Weyrn Grounds has 4 steps, from Arcane Intrusion to Train Like We Fight.

Maps its steps are placed on (steps per map): The Forbidden Reach (4).

Steps of this storyline count toward:

Other storylines on The Forbidden Reach map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.