Right now, you accept the quest and then there is nothing to do but immediately turn it in. It feels like there ought to be a cutscene or NPC dialog, but there isn't. Instead, there is a short dialog when accepting the next quest, Ground Leave.
Quest
Spiritual Allies
A World of Warcraft quest in Durotar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(66237))
Requirements
Read from the Blizzard quest API.
Description
Our arrival will not have gone unnoticed. Allow me to speak with them before we enter. I have something of a history with the council. There will be time for introductions after.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1 45.5 12.9
Coordinates
- Turn-inDurotar 45.5, 12.9
/way #1 45.5 12.9 - Objective areaDurotar 45.6, 12.9
/way #1 45.6 12.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Durotar map
- Legion: The Legion Returns about 40 yards
- The Dranosh'ar Blockade about 70 yards
- Ignoring the Warnings about 70 yards
- Thunder Down Under about 70 yards
- Fizzled about 70 yards
- The Wolf and The Kodo about 80 yards
- Emissary about 80 yards
- Audience with the Warchief about 80 yards
- Second Sight about 80 yards
- Demons Among Us about 80 yards
Quests whose map markers the client places closest to this one on Durotar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Durotar:
- Orgrimmar, Durotar
- Nozzlepot's Outpost, Northern Barrens
- Razor Hill, Durotar
- Forest Song, Ashenvale
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 1 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Confirmed, just did it a minute ago. No cutscene, no dialog. That said, the next quest does have an interaction that could have been it.
Storyline
The Dark Talons
Part 1 of 4.
Next: Ground Leave
- 1Spiritual Allies
- 2Ground Leave
- 3Aspectral Invitation
- 4An Iconic, Draconic Look
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Ground Leave
It seems like our arrival was noticed after all. Maybe there's hope for these people yet. I'll follow up with Ebyssian and the Horde leadership and try to smooth this out. You're on recon. See what this place has to offer. We may be here for a while, after all. Come find us once you're finished.
The storyline at a glance
The Dark Talons has 4 steps, from Spiritual Allies to An Iconic, Draconic Look.
Maps its steps are placed on (steps per map): Orgrimmar (3), Durotar (1).
Steps of this storyline count toward:
Other storylines on the Durotar map
- Durotar
- Orc Heritage Armor
- Breaking the Cycle
- The Dragonscale Expedition
- Dragon Isles City Intro Quests
- Greymane's Gambit
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.