If you completed the first part this quest becomes available at the Deliverance Point innkeeper after the daily reset. It is not shown on the zone map.
Quest
Summons to the Keep
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Got the Q next day (which was weekly reset day) from Captain Shwayder in Broken Shores. Located 41.61 59.63
Required prequests:
Legion: The Legion Returns
To Be Prepared
The Battle for Broken Shore
The Fallen Lion
Demons Among Us
Illidari Allies
Protect the Home Front
Calling of the Council
The Diamond King
Hiding in the Stacks <- This wil unlock Summons to the Keep at [npc=120281] at Broken Shore Deliverance Point 42/60 (assuming the daily quest reset happened)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(46272))
Requirements
Read from the Blizzard quest API.
Description
Greetings, {name}. Your presence has been requested in the royal court. The crown has urgent need of you! Please return to Stormwind at your earliest convenience. King Greymane is anticipating your swift arrival.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #84 85.9 32.0
Objective areaIn-game waypoint: /way #646 41.6 59.6
Coordinates
- Turn-inStormwind City 85.9, 32.0
/way #84 85.9 32.0 - Objective areaBroken Shore 41.6, 59.6
/way #646 41.6 59.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormwind City map
- Demons Among Us same spot
- Demons Among Them same spot
- Joining the Alliance same spot
- A Royal Audience same spot
- The Victor's Spoils same spot
- A Short-Lived Peace same spot
- An End to the Killing same spot
- The Missing Blade same spot
- Payment in Kind same spot
- An Unwelcome Advisor same spot
Quests whose map markers the client places closest to this one on Stormwind City, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Stormwind City:
- Stormwind, Elwynn
- Goldshire, Elwynn
- Flamestar Post, Burning Steppes
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
The King's Path
Part 2 of 8.
Previous: A Found Memento · Next: Consoling the King
- 1A Found Memento
- 2Summons to the Keep
- 3Consoling the King
- 4A Kingdom's Heart
- 5A Personal Message
- 6A Walk to Remember
- 7Lost Souls
- 8The King's Path
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Found Memento
<The trinket's fine brass exterior is inlaid with intricate filigree, though much of the detail has been battered by rocks and waves. Clearing away the grime and salt encrusting the clasp, you manage to open it. It is a compass--or was, at least.
After this quest
Taken from the storyline's own step order.
- Consoling the King
Anduin hasn't been the same since you brought him his father's compass. He has become listless... distracted. We attempted to console him, to no avail. Yesterday morning, he left the keep without so much as a word. I ordered the guards to follow him, of course.
The storyline at a glance
The King's Path has 8 steps, from A Found Memento to The King's Path.
Maps its steps are placed on (steps per map): Stormwind City (5), Broken Shore (3).
Other storylines on the Stormwind City map
- The Missing Expedition
- The Dragonscale Expedition
- Dragon Isles City Intro Quests
- Cataclysm Chromie Time Breadcrumbs
- Allies of the Alliance: Dark Iron Dwarf
- An Uncertain Fate
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.