To complete this quest you need to defeat spriggans and use the [item=176445] to drain them of stolen anima.
There are lots of sprigans within the marked quest area, the are the targets for this quest.
You need to use provided quest item - [item=176445] - to collect anima from their corpses.They Need to Calm Down - https://youtu.be/RuUjBqglW6c?t=37
There is a table covered under the spoiler, you can check you progress through [storyline=1011] quest storyline.
.Spoiler
[storyline=1011] quest storyline / Awaken, Ardenweald*OrderQuest TitleVideo Time Link
Quest
They Need to Calm Down
A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
They need to calm down, they're being too loud
Like can you just not step on my soulweb?
For this, and so far other quests that use an item in Ardenweald, I have had to use the item from inventory (right-clicking it in bag) instead from the icon next to quest-text onscreen. Quite annoying But at least it works that way..
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57949))
What to do
Description
Spriggans! Nasty spriggans. They came to the grove. They messed it all up! They took the anima from the soul webs! We were collecting it, yes. Collecting it for the Tall Tree and their grove. The spriggans have to pay! Beat them up! Then use this soulweb to take back the anima. We need it! They don't!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1565 67.1 32.2
Coordinates
- Turn-inArdenweald 67.1, 32.2
/way #1565 67.1 32.2 - Objective area (centre of the marked area)Ardenweald 68.3, 34.6
/way #1565 68.3 34.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ardenweald map
- Stolen Loa about 120 yards
- Minions of Mueh'zala about 180 yards
- Souls of the Forest about 230 yards
- Forest Disappearances about 230 yards
- Mysterious Masks about 230 yards
- A Desperate Solution about 230 yards
- Cult of Personality about 230 yards
- Nightmares Manifest about 250 yards
- Return to Tirna Vaal about 250 yards
- Ride to Heartwood Grove about 270 yards
Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ardenweald:
- Tirna Vaal, Ardenweald
- Hibernal Hollow, Ardenweald
- Glitterfall Basin, Ardenweald
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 7 on Wowhead.
Storyline
Aiding Tirna Vaal
Part 9 of 11.
Previous: Nothing Left to Give · Next: Mizik the Haughty
- 1Dreamweaver
- 2Spirits of the Glen
- 3Shooing Wildlife
- 4Tending to Wildseeds
- 5Belly Full of Fae
- 6Hungry for Animacones
- 7One Special Spirit
- 8Nothing Left to Give
- 9They Need to Calm Down
- 10Mizik the Haughty
- 11Souls Come Home
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Nothing Left to Give
Oh no, oh no! My friends, they gave so much. So much of their anima, they lost their forms! We all take a form when we come here, you see. Something that suits us! But we give our anima, we give! To help the groves. And we give so much... sometimes too much. I still have some anima.
After this quest
Taken from the storyline's own step order.
- Mizik the Haughty
Bad spriggans! Bad! They take our anima. We lose our forms! And one is worst of all. Mizik! He tells the others what to do. And he rides a gorm! Big, nasty gorm! Get him. Get him!
The storyline at a glance
Aiding Tirna Vaal has 11 steps, from Dreamweaver to Souls Come Home.
Maps its steps are placed on (steps per map): Ardenweald (11).
Steps of this storyline count toward:
Other storylines on the Ardenweald map
- Drust to Drust
- Waning Grove
- For Queen and Grove!
- The Horned Hunter
- A Vessel of Ardenweald
- Night Warrior's Curse
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.