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Quest

The Speaker of Elune

A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Lucetia2896+7via Wowhead (opens the original comment in a new tab)

After picking up this quest you will want to go to the spot that is marked on your map (coordinates below). Once you arrive in the area you will see a soulshaped horse, named [npc=161785] and a stag named [npc=161786]. If they aren't there you might have to wait a few seconds for it to load.

Once you see them you will talk to [npc=161785] and select the <Explain the situation and request help.> option. After some dialog back and forth you will see [npc=161785] run off and then then you will turn in to [npc=161786]

Coordinate Locations for TomTom/Paste:

/way #1565 31.92, 47.59 Thiernax

Read all 6 on Wowhead ↗

Quest facts

LevelLevel 60
Quest ID58610

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(58610))

What to do

StorylineNight Warrior's Curse, step 1 of 12
Rewards2g 57s 40c, 1,000 XP

Description

Fortune smiles upon us, {name}. We have found a soul in Ardenweald who was once a Night Warrior in life, as Tyrande is now. His name is Thiernax. I am told he assists in tending to the spirits resting in the Garden of Night. Seek him out and petition him for aid. I pray he will have wisdom to share.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Ardenweald Quest turn-in 3 mapped points
Ardenweald map showing where to go for The Speaker of EluneTurn-inObjective areaObjective area

In-game waypoint: /way #1565 40.2 51.2

Coordinates

  • Turn-inArdenweald 40.2, 51.2/way #1565 40.2 51.2
  • Objective areaArdenweald 40.3, 51.2/way #1565 40.3 51.2
  • Objective areaArdenweald 45.8, 53.1/way #1565 45.8 53.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Ardenweald map

Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Ardenweald:

  • Root-Home, ArdenwealdAlliance and Horde · about 360 yards west
  • Heart of the Forest, ArdenwealdAlliance and Horde · about 440 yards east
  • Refugee Camp, ArdenwealdAlliance and Horde · about 650 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 410 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold57 silver
Experience1,000 XP

Storyline

Night Warrior's Curse

Part 1 of 12.

Next: Broken Webs

  1. 1The Speaker of Elune
  2. 2Broken Webs
  3. 3A Little Pruning
  4. 4Spriggan Snares
  5. 5The Garden of Night
  6. 6Broken Harts
  7. 7Archivist on the Edge
  8. 8Curses!
  9. 9A Secret Never Spoken
  10. 10A Token of Lost Love
  11. 11A Sacrifice of Anima
  12. 12Mending a Broken Hart

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Broken WebsArdenweald · Level 60

    My husband once served our people as the Speaker of Elune--until he became the Night Warrior. His feelings on the matter are... complicated, to say the least. Spriggans have been ripping the garden's soulwebs. Would you please help me repair them? I will recount our story as we work.

The storyline at a glance

Night Warrior's Curse has 12 steps, from The Speaker of Elune to Mending a Broken Hart.

Maps its steps are placed on (steps per map): Ardenweald (9), Heart of the Forest (3).

Other storylines on the Ardenweald map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.